core.register_on_shutdown(function()
print("[PREVIEW] shutdown client")
end)
+local id = nil
-core.register_on_connect(function()
- print("[PREVIEW] Player connection completed")
- local server_info = core.get_server_info()
- print("Server version: " .. server_info.protocol_version)
- print("Server ip: " .. server_info.ip)
- print("Server address: " .. server_info.address)
- print("Server port: " .. server_info.port)
+local server_info = core.get_server_info()
+print("Server version: " .. server_info.protocol_version)
+print("Server ip: " .. server_info.ip)
+print("Server address: " .. server_info.address)
+print("Server port: " .. server_info.port)
+mod_channel = core.mod_channel_join("experimental_preview")
- mod_channel = core.mod_channel_join("experimental_preview")
+core.after(4, function()
+ if mod_channel:is_writeable() then
+ mod_channel:send_all("preview talk to experimental")
+ end
+end)
+
+core.after(1, function()
+ id = core.localplayer:hud_add({
+ hud_elem_type = "text",
+ name = "example",
+ number = 0xff0000,
+ position = {x=0, y=1},
+ offset = {x=8, y=-8},
+ text = "You are using the preview mod",
+ scale = {x=200, y=60},
+ alignment = {x=1, y=-1},
+ })
end)
core.register_on_modchannel_message(function(channel, sender, message)
.. channel)
end)
+core.register_on_inventory_open(function(inventory)
+ print("INVENTORY OPEN")
+ print(dump(inventory))
+ return false
+end)
+
core.register_on_placenode(function(pointed_thing, node)
print("The local player place a node!")
print("pointed_thing :" .. dump(pointed_thing))
preview_minimap()
end)
-core.after(4, function()
- if mod_channel:is_writeable() then
- mod_channel:send_all("preview talk to experimental")
- end
-end)
-
core.after(5, function()
if core.ui.minimap then
core.ui.minimap:show()
return true, core.privs_to_string(minetest.get_privilege_list())
end,
})
+
+core.register_chatcommand("text", {
+ func = function(param)
+ return core.localplayer:hud_change(id, "text", param)
+ end,
+})
+
+
+core.register_on_mods_loaded(function()
+ core.log("Yeah preview mod is loaded with other CSM mods.")
+end)