# enabled.
texture_min_size (Minimum texture size for filters) int 64
-# Pre-generate all item visuals used in the inventory.
-# This increases startup time, but runs smoother in-game.
-# The generated textures can easily exceed your VRAM, causing artifacts in the inventory.
-preload_item_visuals (Preload inventory textures) bool false
-
# Experimental option, might cause visible spaces between blocks
# when set to higher number than 0.
fsaa (FSAA) enum 0 0,1,2,4,8,16