# Note that the port field in the main menu overrides this setting.
remote_port (Remote port) int 30000 1 65535
+# Whether to support older servers before protocol version 25.
+# Enable if you want to connect to 0.4.12 servers and before.
+# Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.
+# Disabling this option will protect your password better.
+send_pre_v25_init (Support older servers) bool true
+
# Save the map received by the client on disk.
enable_local_map_saving (Saving map received from server) bool false
+# Show entity selection boxes
+show_entity_selectionbox (Show entity selection boxes) bool true
+
# Enable usage of remote media server (if provided by server).
# Remote servers offer a significantly faster way to download media (e.g. textures)
# when connecting to the server.
[***Basic]
+# Enable VBO
+enable_vbo (VBO) bool true
+
# Whether to fog out the end of the visible area.
enable_fog (Fog) bool true
-# Enable a bit lower water surface, so it doesn't "fill" the node completely.
-# Note that this is not quite optimized and that smooth lighting on the
-# water surface doesn't work with this.
-new_style_water (New style water) bool false
-
# Leaves style:
# - Fancy: all faces visible
# - Simple: only outer faces, if defined special_tiles are used
# Path to save screenshots at.
screenshot_path (Screenshot folder) path
+# Format of screenshots.
+screenshot_format (Screenshot format) enum png png,jpg,bmp,pcx,ppm,tga
+
+# Screenshot quality. Only used for JPEG format.
+# 1 means worst quality; 100 means best quality.
+# Use 0 for default quality.
+screenshot_quality (Screenshot quality) int 0 0 100
+
[**Advanced]
# Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.
# Length of a server tick and the interval at which objects are generally updated over network.
dedicated_server_step (Dedicated server step) float 0.1
+# Time in between active block management cycles
+active_block_mgmt_interval (Active Block Management interval) float 2.0
+
+# Length of time between ABM execution cycles
+abm_interval (Active Block Modifier interval) float 1.0
+
+# Length of time between NodeTimer execution cycles
+nodetimer_interval (NodeTimer interval) float 1.0
+
# If enabled, invalid world data won't cause the server to shut down.
# Only enable this if you know what you are doing.
ignore_world_load_errors (Ignore world errors) bool false
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
-mg_name (Mapgen name) enum v6 v5,v6,v7,flat,fractal,singlenode
+mg_name (Mapgen name) enum v6 v5,v6,v7,flat,valleys,fractal,singlenode
# Water surface level of the world.
water_level (Water level) int 1
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
+# The default flags set in the engine are: caves, light, decorations
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations
[**Advanced]
[***Mapgen v6]
# Map generation attributes specific to Mapgen v6.
-# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored.
+# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
+# The default flags set in the engine are: biomeblend, mudflow
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
mgv6_spflags (Mapgen v6 flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees
# Controls size of deserts and beaches in Mapgen v6.
[***Mapgen v7]
# Map generation attributes specific to Mapgen v7.
-# 'ridges' are the rivers.
+# The 'ridges' flag controls the rivers.
+# The default flags set in the engine are: mountains, ridges
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,nomountains,noridges
mgv7_np_terrain_base (Mapgen v7 terrain base noise parameters) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
mgv7_np_terrain_alt (Mapgen v7 terrain altitude noise parameters) noise_params 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0
mgv7_np_terrain_persist (Mapgen v7 terrain persistation noise parameters) noise_params 0.6, 0.1, (2000, 2000, 2000), 539, 3, 0.6, 2.0
-mgv7_np_height_select (Mapgen v7 height select noise parameters) noise_params -12, 24, (500, 500, 500), 4213, 6, 0.7, 2.0
+mgv7_np_height_select (Mapgen v7 height select noise parameters) noise_params -8, 16, (500, 500, 500), 4213, 6, 0.7, 2.0
mgv7_np_filler_depth (Mapgen v7 filler depth noise parameters) noise_params 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
mgv7_np_mount_height (Mapgen v7 mount height noise parameters) noise_params 256, 112, (1000, 1000, 1000), 72449, 3, 0.6, 2.0
mgv7_np_ridge_uwater (Mapgen v7 ridge water noise parameters) noise_params 0, 1, (1000, 1000, 1000), 85039, 5, 0.6, 2.0
[***Mapgen flat]
# Map generation attributes specific to Mapgen flat.
-# Occasional lakes and hills added to the flat world.
+# Occasional lakes and hills can be added to the flat world.
+# The default flags set in the engine are: none
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
+# Flags starting with 'no' are used to explicitly disable them.
mgflat_spflags (Mapgen flat flags) flags lakes,hills,,nolakes,nohills
# Y of flat ground.
[****General]
# Map generation attributes specific to Mapgen Valleys.
+# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
+# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
+# it may interfere with delicately adjusted biomes.
+# The default flags set in the engine are: altitude_chill, humid_rivers
+# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
-# Flags starting with "no" are used to explicitly disable them.
-# "altitude_chill" makes higher elevations colder, which may cause biome issues.
-# "humid_rivers" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes.
+# Flags starting with 'no' are used to explicitly disable them.
mg_valleys_spflags (Valleys C Flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers
# The altitude at which temperature drops by 20C
# functions even when mod security is on (via request_insecure_environment()).
secure.trusted_mods (Trusted mods) string
+# Comma-seperated list of mods that are allowed to access HTTP APIs, which
+# allow them to upload and download data to/from the internet.
+secure.http_mods (HTTP Mods) string
+
[Client and Server]
# Name of the player.