# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_camera_mode (Toggle camera mode key) key KEY_F7
-# Key for increasing the viewing range. Modifies the minimum viewing range.
+# Key for increasing the viewing range.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_increase_viewing_range_min (View range increase key) key +
-# Key for decreasing the viewing range. Modifies the minimum viewing range.
+# Key for decreasing the viewing range.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_decrease_viewing_range_min (View range decrease key) key -
[***Advanced]
-# Minimum wanted FPS.
-# The amount of rendered stuff is dynamically set according to this. and viewing range min and max.
-wanted_fps (Wanted FPS) int 30
-
# If FPS would go higher than this, limit it by sleeping
# to not waste CPU power for no benefit.
fps_max (Maximum FPS) int 60
# Maximum FPS when game is paused.
pause_fps_max (FPS in pause menu) int 20
-# The allowed adjustment range for the automatic rendering range adjustment.
-# Set this to be equal to viewing range minimum to disable the auto-adjustment algorithm.
-viewing_range_nodes_max (Viewing range maximum) int 160
-
-# The allowed adjustment range for the automatic rendering range adjustment.
-# Set this to be equal to viewing range maximum to disable the auto-adjustment algorithm.
-viewing_range_nodes_min (Viewing range minimum) int 35
+# View distance in nodes.
+# Min = 20
+viewing_range (Viewing range) int 100
# Width component of the initial window size.
screenW (Screen width) int 800
# functions even when mod security is on (via request_insecure_environment()).
secure.trusted_mods (Trusted mods) string
+# Comma-seperated list of mods that are allowed to access HTTP APIs, which
+# allow them to upload and download data to/from the internet.
+secure.http_mods (HTTP Mods) string
+
[Client and Server]
# Name of the player.