SAPI: Throw runtime error instead of if l_get_mapgen_object called in incorrect thread
[oweals/minetest.git] / builtin / mainmenu / tab_simple_main.lua
index 0724acf87611778aa517ab2d61c59b958b66b4d3..434113b5f662155b7bff60d59686b0b66668a1a0 100644 (file)
@@ -23,19 +23,35 @@ local function get_formspec(tabview, name, tabdata)
 
        retval = retval ..
                "label[8,0.5;".. fgettext("Name/Password") .. "]" ..
-               "field[0.25,3.25;5.5,0.5;te_address;;" ..core.setting_get("address") .."]" ..
-               "field[5.75,3.25;2.25,0.5;te_port;;" ..core.setting_get("remote_port") .."]" ..
+               "field[0.25,3.25;5.5,0.5;te_address;;" ..
+               core.formspec_escape(core.setting_get("address")) .."]" ..
+               "field[5.75,3.25;2.25,0.5;te_port;;" ..
+               core.formspec_escape(core.setting_get("remote_port")) .."]" ..
                "checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
                render_details .. "]"
 
        retval = retval ..
                "button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
-               "field[8.75,1.5;3.5,0.5;te_name;;" ..core.setting_get("name") .."]" ..
+               "field[8.75,1.5;3.5,0.5;te_name;;" ..
+               core.formspec_escape(core.setting_get("name")) .."]" ..
                "pwdfield[8.75,2.3;3.5,0.5;te_pwd;]"
-
-       --favourites
+               
+       if render_details then
+               retval = retval .. "tablecolumns[" ..
+                       "color,span=3;" ..
+                       "text,align=right;" ..                -- clients
+                       "text,align=center,padding=0.25;" ..  -- "/"
+                       "text,align=right,padding=0.25;" ..   -- clients_max
+                       image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
+                       image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
+                       image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
+                       "color,span=1;" ..
+                       "text,padding=1]"                               -- name
+       else
+               retval = retval .. "tablecolumns[text]"
+       end
        retval = retval ..
-               "textlist[-0.05,0.0;7.55,2.75;favourites;"
+               "table[-0.05,0;7.55,2.75;favourites;"
 
        if #menudata.favorites > 0 then
                retval = retval .. render_favorite(menudata.favorites[1],render_details)
@@ -53,26 +69,23 @@ local function get_formspec(tabview, name, tabdata)
 
        -- separator
        retval = retval ..
-               "box[-0.3,3.75;12.4,0.1;#FFFFFF]"
+               "box[-0.28,3.75;12.4,0.1;#FFFFFF]"
 
        -- checkboxes
        retval = retval ..
-               "checkbox[1.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
+               "checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
                dump(core.setting_getbool("creative_mode")) .. "]"..
-               "checkbox[5.0,3.9;cb_damage;".. fgettext("Enable Damage") .. ";" ..
-               dump(core.setting_getbool("enable_damage")) .. "]" ..
-               "checkbox[8,3.9;cb_fly_mode;".. fgettext("Fly mode") .. ";" ..
-               dump(core.setting_getbool("free_move")) .. "]"
+               "checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
+               dump(core.setting_getbool("enable_damage")) .. "]"
        -- buttons
        retval = retval ..
-               "button[2.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
-               "button[8.25,4.5;2.5,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
+               "button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
+               "button[0,4.5;8,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
 
        return retval
 end
 
 --------------------------------------------------------------------------------
-
 local function main_button_handler(tabview, fields, name, tabdata)
 
        if fields["btn_start_singleplayer"] then
@@ -83,12 +96,12 @@ local function main_button_handler(tabview, fields, name, tabdata)
        end
 
        if fields["favourites"] ~= nil then
-               local event = core.explode_textlist_event(fields["favourites"])
+               local event = core.explode_table_event(fields["favourites"])
 
                if event.type == "CHG" then
-                       if event.index <= #menudata.favorites then
-                               local address = menudata.favorites[event.index].address
-                               local port = menudata.favorites[event.index].port
+                       if event.row <= #menudata.favorites then
+                               local address = menudata.favorites[event.row].address
+                               local port = menudata.favorites[event.row].port
 
                                if address ~= nil and
                                        port ~= nil then
@@ -96,7 +109,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
                                        core.setting_set("remote_port",port)
                                end
 
-                               tabdata.fav_selected = event.index
+                               tabdata.fav_selected = event.row
                        end
                end
                return true
@@ -123,11 +136,6 @@ local function main_button_handler(tabview, fields, name, tabdata)
                return true
        end
 
-       if fields["cb_fly_mode"] then
-               core.setting_set("free_move", fields["cb_fly_mode"])
-               return true
-       end
-
        if fields["btn_mp_connect"] ~= nil or
                fields["key_enter"] ~= nil then
 
@@ -144,6 +152,11 @@ local function main_button_handler(tabview, fields, name, tabdata)
 
                        gamedata.servername                     = menudata.favorites[fav_idx].name
                        gamedata.serverdescription      = menudata.favorites[fav_idx].description
+
+                       if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
+                                       menudata.favorites[fav_idx].proto_max) then
+                               return true
+                       end
                else
                        gamedata.servername                     = ""
                        gamedata.serverdescription      = ""