--Minetest
---Copyright (C) 2013 sapier
+--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
---------------------------------------------------------------------------------
-
-local function dlg_confirm_reset_formspec(data)
- local retval =
- "size[8,3]" ..
- "label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
- "button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
- fgettext("Yes") .. "]" ..
- "button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
- fgettext("No!!!") .. "]"
- return retval
-end
+local FILENAME = "settingtypes.txt"
+
+local CHAR_CLASSES = {
+ SPACE = "[%s]",
+ VARIABLE = "[%w_%-%.]",
+ INTEGER = "[-]?[%d]",
+ FLOAT = "[-]?[%d%.]",
+ FLAGS = "[%w_%-%.,]",
+}
+
+-- returns error message, or nil
+local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
+ -- comment
+ local comment = line:match("^#" .. CHAR_CLASSES.SPACE .. "*(.*)$")
+ if comment then
+ if settings.current_comment == "" then
+ settings.current_comment = comment
+ else
+ settings.current_comment = settings.current_comment .. "\n" .. comment
+ end
+ return
+ end
+
+ -- clear current_comment so only comments directly above a setting are bound to it
+ -- but keep a local reference to it for variables in the current line
+ local current_comment = settings.current_comment
+ settings.current_comment = ""
-local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
+ -- empty lines
+ if line:match("^" .. CHAR_CLASSES.SPACE .. "*$") then
+ return
+ end
- if fields["dlg_reset_singleplayer_confirm"] ~= nil then
- local worldlist = core.get_worlds()
- local found_singleplayerworld = false
+ -- category
+ local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
+ if category then
+ table.insert(settings, {
+ name = category,
+ level = stars:len() + base_level,
+ type = "category",
+ })
+ return
+ end
- for i=1,#worldlist,1 do
- if worldlist[i].name == "singleplayerworld" then
- found_singleplayerworld = true
- gamedata.worldindex = i
- end
+ -- settings
+ local first_part, name, readable_name, setting_type = line:match("^"
+ -- this first capture group matches the whole first part,
+ -- so we can later strip it from the rest of the line
+ .. "("
+ .. "([" .. CHAR_CLASSES.VARIABLE .. "+)" -- variable name
+ .. CHAR_CLASSES.SPACE
+ .. "%(([^%)]*)%)" -- readable name
+ .. CHAR_CLASSES.SPACE
+ .. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
+ .. CHAR_CLASSES.SPACE .. "?"
+ .. ")")
+
+ if not first_part then
+ return "Invalid line"
+ end
+
+ if name:match("secure%.[.]*") and not allow_secure then
+ return "Tried to add \"secure.\" setting"
+ end
+
+ if readable_name == "" then
+ readable_name = nil
+ end
+ local remaining_line = line:sub(first_part:len() + 1)
+
+ if setting_type == "int" then
+ local default, min, max = remaining_line:match("^"
+ -- first int is required, the last 2 are optional
+ .. "(" .. CHAR_CLASSES.INTEGER .. "+)" .. CHAR_CLASSES.SPACE .. "?"
+ .. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. CHAR_CLASSES.SPACE .. "?"
+ .. "(" .. CHAR_CLASSES.INTEGER .. "*)"
+ .. "$")
+
+ if not default or not tonumber(default) then
+ return "Invalid integer setting"
end
- if found_singleplayerworld then
- core.delete_world(gamedata.worldindex)
+ min = tonumber(min)
+ max = tonumber(max)
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "int",
+ default = default,
+ min = min,
+ max = max,
+ comment = current_comment,
+ })
+ return
+ end
+
+ if setting_type == "string" or setting_type == "noise_params"
+ or setting_type == "key" then
+ local default = remaining_line:match("^(.*)$")
+
+ if not default then
+ return "Invalid string setting"
+ end
+ if setting_type == "key" and not read_all then
+ -- ignore key type if read_all is false
+ return
end
- core.create_world("singleplayerworld", 1)
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = setting_type,
+ default = default,
+ comment = current_comment,
+ })
+ return
+ end
- worldlist = core.get_worlds()
+ if setting_type == "bool" then
+ if remaining_line ~= "false" and remaining_line ~= "true" then
+ return "Invalid boolean setting"
+ end
- found_singleplayerworld = false
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "bool",
+ default = remaining_line,
+ comment = current_comment,
+ })
+ return
+ end
+
+ if setting_type == "float" then
+ local default, min, max = remaining_line:match("^"
+ -- first float is required, the last 2 are optional
+ .. "(" .. CHAR_CLASSES.FLOAT .. "+)" .. CHAR_CLASSES.SPACE .. "?"
+ .. "(" .. CHAR_CLASSES.FLOAT .. "*)" .. CHAR_CLASSES.SPACE .. "?"
+ .. "(" .. CHAR_CLASSES.FLOAT .. "*)"
+ .."$")
+
+ if not default or not tonumber(default) then
+ return "Invalid float setting"
+ end
- for i=1,#worldlist,1 do
- if worldlist[i].name == "singleplayerworld" then
- found_singleplayerworld = true
- gamedata.worldindex = i
- end
+ min = tonumber(min)
+ max = tonumber(max)
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "float",
+ default = default,
+ min = min,
+ max = max,
+ comment = current_comment,
+ })
+ return
+ end
+
+ if setting_type == "enum" then
+ local default, values = remaining_line:match("^(.+)" .. CHAR_CLASSES.SPACE .. "(.+)$")
+
+ if not default or values == "" then
+ return "Invalid enum setting"
end
+
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "enum",
+ default = default,
+ values = values:split(",", true),
+ comment = current_comment,
+ })
+ return
end
- this.parent:show()
- this:hide()
- this:delete()
- return true
-end
+ if setting_type == "path" then
+ local default = remaining_line:match("^(.*)$")
-local function showconfirm_reset(tabview)
- local new_dlg = dialog_create("reset_spworld",
- dlg_confirm_reset_formspec,
- dlg_confirm_reset_btnhandler,
- nil)
- new_dlg:set_parent(tabview)
- tabview:hide()
- new_dlg:show()
-end
+ if not default then
+ return "Invalid path setting"
+ end
+
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "path",
+ default = default,
+ comment = current_comment,
+ })
+ return
+ end
-local function gui_scale_to_scrollbar()
+ if setting_type == "flags" then
+ local default, possible = remaining_line:match("^"
+ .. "(" .. CHAR_CLASSES.FLAGS .. "+)" .. CHAR_CLASSES.SPACE .. ""
+ .. "(" .. CHAR_CLASSES.FLAGS .. "+)"
+ .. "$")
- local current_value = tonumber(core.setting_get("gui_scaling"))
+ if not default or not possible then
+ return "Invalid flags setting"
+ end
- if (current_value == nil) or current_value < 0.25 then
- return 0
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "flags",
+ default = default,
+ possible = possible,
+ comment = current_comment,
+ })
+ return
end
- if current_value <= 1.25 then
- return ((current_value - 0.25)/ 1.0) * 700
+ return "Invalid setting type \"" .. setting_type .. "\""
+end
+
+local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure)
+ -- store this helper variable in the table so it's easier to pass to parse_setting_line()
+ result.current_comment = ""
+
+ local line = file:read("*line")
+ while line do
+ local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure)
+ if error_msg then
+ core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"")
+ end
+ line = file:read("*line")
end
- if current_value <= 6 then
- return ((current_value -1.25) * 100) + 700
+ result.current_comment = nil
+end
+
+-- read_all: whether to ignore certain setting types for GUI or not
+-- parse_mods: whether to parse settingtypes.txt in mods and games
+local function parse_config_file(read_all, parse_mods)
+ local builtin_path = core.get_builtin_path() .. DIR_DELIM .. FILENAME
+ local file = io.open(builtin_path, "r")
+ local settings = {}
+ if not file then
+ core.log("error", "Can't load " .. FILENAME)
+ return settings
+ end
+
+ parse_single_file(file, builtin_path, read_all, settings, 0, true)
+
+ file:close()
+
+ if parse_mods then
+ -- Parse games
+ local games_category_initialized = false
+ local index = 1
+ local game = gamemgr.get_game(index)
+ while game do
+ local path = game.path .. DIR_DELIM .. FILENAME
+ local file = io.open(path, "r")
+ if file then
+ if not games_category_initialized then
+ local translation = fgettext_ne("Games"), -- not used, but needed for xgettext
+ table.insert(settings, {
+ name = "Games",
+ level = 0,
+ type = "category",
+ })
+ games_category_initialized = true
+ end
+
+ table.insert(settings, {
+ name = game.name,
+ level = 1,
+ type = "category",
+ })
+
+ parse_single_file(file, path, read_all, settings, 2, false)
+
+ file:close()
+ end
+
+ index = index + 1
+ game = gamemgr.get_game(index)
+ end
+
+ -- Parse mods
+ local mods_category_initialized = false
+ local mods = {}
+ get_mods(core.get_modpath(), mods)
+ for _, mod in ipairs(mods) do
+ local path = mod.path .. DIR_DELIM .. FILENAME
+ local file = io.open(path, "r")
+ if file then
+ if not mods_category_initialized then
+ local translation = fgettext_ne("Mods"), -- not used, but needed for xgettext
+ table.insert(settings, {
+ name = "Mods",
+ level = 0,
+ type = "category",
+ })
+ mods_category_initialized = true
+ end
+
+ table.insert(settings, {
+ name = mod.name,
+ level = 1,
+ type = "category",
+ })
+
+ parse_single_file(file, path, read_all, settings, 2, false)
+
+ file:close()
+ end
+ end
end
- return 1000
+ return settings
end
-local function scrollbar_to_gui_scale(value)
+local settings = parse_config_file(false, true)
+local selected_setting = 1
+
+local function get_current_value(setting)
+ local value = core.setting_get(setting.name)
+ if value == nil then
+ value = setting.default
+ end
+ return value
+end
+
+local function create_change_setting_formspec(dialogdata)
+ local setting = settings[selected_setting]
+ local formspec = "size[10,5.2,true]" ..
+ "button[5,4.5;2,1;btn_done;" .. fgettext("Save") .. "]" ..
+ "button[3,4.5;2,1;btn_cancel;" .. fgettext("Cancel") .. "]" ..
+ "tablecolumns[color;text]" ..
+ "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
+ "table[0,0;10,3;info;"
+
+ if setting.readable_name then
+ formspec = formspec .. "#FFFF00," .. fgettext(setting.readable_name)
+ .. " (" .. core.formspec_escape(setting.name) .. "),"
+ else
+ formspec = formspec .. "#FFFF00," .. core.formspec_escape(setting.name) .. ","
+ end
+
+ formspec = formspec .. ",,"
- value = tonumber(value)
+ local comment_text = ""
- if (value <= 700) then
- return ((value / 700) * 1.0) + 0.25
+ if setting.comment == "" then
+ comment_text = fgettext_ne("(No description of setting given)")
+ else
+ comment_text = fgettext_ne(setting.comment)
+ end
+ for _, comment_line in ipairs(comment_text:split("\n", true)) do
+ formspec = formspec .. "," .. core.formspec_escape(comment_line) .. ","
end
- if (value <=1000) then
- return ((value - 700) / 100) + 1.25
+ if setting.type == "flags" then
+ formspec = formspec .. ",,"
+ .. "," .. fgettext("Please enter a comma seperated list of flags.") .. ","
+ .. "," .. fgettext("Possible values are: ")
+ .. core.formspec_escape(setting.possible:gsub(",", ", ")) .. ","
+ elseif setting.type == "noise_params" then
+ formspec = formspec .. ",,"
+ .. "," .. fgettext("Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, <octaves>, <persistence>") .. ","
+ .. "," .. fgettext("Optionally the lacunarity can be appended with a leading comma.") .. ","
end
- return 1
-end
+ formspec = formspec:sub(1, -2) -- remove trailing comma
+
+ formspec = formspec .. ";1]"
-local function formspec(tabview, name, tabdata)
- local video_drivers = core.get_video_drivers()
-
- local video_driver_string = ""
- local current_video_driver_idx = 0
- local current_video_driver = core.setting_get("video_driver")
- for i=1, #video_drivers, 1 do
-
- if i ~= 1 then
- video_driver_string = video_driver_string .. ","
+ if setting.type == "bool" then
+ local selected_index
+ if core.is_yes(get_current_value(setting)) then
+ selected_index = 2
+ else
+ selected_index = 1
end
- video_driver_string = video_driver_string .. video_drivers[i]
-
- local video_driver = string.gsub(video_drivers[i], " ", "")
- if current_video_driver:lower() == video_driver:lower() then
- current_video_driver_idx = i
+ formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
+ .. fgettext("Disabled") .. "," .. fgettext("Enabled") .. ";"
+ .. selected_index .. "]"
+
+ elseif setting.type == "enum" then
+ local selected_index = 0
+ formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
+ for index, value in ipairs(setting.values) do
+ -- translating value is not possible, since it's the value
+ -- that we set the setting to
+ formspec = formspec .. core.formspec_escape(value) .. ","
+ if get_current_value(setting) == value then
+ selected_index = index
+ end
end
- end
-
-
- local tab_string =
- "vertlabel[0,-0.25;" .. fgettext("SETTINGS") .. "]" ..
- "box[0.75,0;3.25,4;#999999]" ..
- "checkbox[1,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
- .. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
- "checkbox[1,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
- .. dump(core.setting_getbool("enable_particles")) .. "]"..
- "checkbox[1,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
- .. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
- "checkbox[1,1.5;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
- .. dump(core.setting_getbool("new_style_leaves")) .. "]"..
- "checkbox[1,2.0;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
- .. dump(core.setting_getbool("opaque_water")) .. "]"..
- "checkbox[1,2.5;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
- .. dump(core.setting_getbool("connected_glass")) .. "]"..
- "dropdown[1,3.25;3;dd_video_driver;"
- .. video_driver_string .. ";" .. current_video_driver_idx .. "]" ..
- "tooltip[dd_video_driver;" ..
- fgettext("Restart minetest for driver change to take effect") .. "]" ..
- "box[4.25,0;3.25,2.5;#999999]" ..
- "checkbox[4.5,0;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
- .. dump(core.setting_getbool("mip_map")) .. "]"..
- "checkbox[4.5,0.5;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
- .. dump(core.setting_getbool("anisotropic_filter")) .. "]"..
- "checkbox[4.5,1.0;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";"
- .. dump(core.setting_getbool("bilinear_filter")) .. "]"..
- "checkbox[4.5,1.5;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
- .. dump(core.setting_getbool("trilinear_filter")) .. "]"..
- "box[7.75,0;4,4;#999999]" ..
- "checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
- .. dump(core.setting_getbool("enable_shaders")) .. "]"
- if not ANDROID then
- tab_string = tab_string ..
- "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
- else
- tab_string = tab_string ..
- "button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
- end
- tab_string = tab_string ..
- "box[0.75,4.25;3.25,1.25;#999999]" ..
- "label[1,4.25;" .. fgettext("GUI scale factor") .. "]" ..
- "scrollbar[1,4.75;2.75,0.4;sb_gui_scaling;horizontal;" ..
- gui_scale_to_scrollbar() .. "]" ..
- "tooltip[sb_gui_scaling;" ..
- fgettext("Scaling factor applied to menu elements: ") ..
- dump(core.setting_get("gui_scaling")) .. "]"
-
- if ANDROID then
- tab_string = tab_string ..
- "box[4.25,2.75;3.25,2.15;#999999]" ..
- "checkbox[4.5,2.75;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
- .. dump(core.setting_getbool("touchtarget")) .. "]"
- end
-
- if core.setting_get("touchscreen_threshold") ~= nil then
- tab_string = tab_string ..
- "label[4.5,3.5;" .. fgettext("Touchthreshold (px)") .. "]" ..
- "dropdown[4.5,4;3;dd_touchthreshold;0,10,20,30,40,50;" ..
- ((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
- end
-
- if core.setting_getbool("enable_shaders") then
- tab_string = tab_string ..
- "checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
- .. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
- "checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
- .. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
- "checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
- .. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
- "checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
- .. dump(core.setting_getbool("enable_waving_water")) .. "]"..
- "checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
- .. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
- "checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
- .. dump(core.setting_getbool("enable_waving_plants")) .. "]"
+ if #setting.values > 0 then
+ formspec = formspec:sub(1, -2) -- remove trailing comma
+ end
+ formspec = formspec .. ";" .. selected_index .. "]"
+
+ elseif setting.type == "path" then
+ local current_value = dialogdata.selected_path
+ if not current_value then
+ current_value = get_current_value(setting)
+ end
+ formspec = formspec .. "field[0.5,4;7.5,1;te_setting_value;;"
+ .. core.formspec_escape(current_value) .. "]"
+ .. "button[8,3.75;2,1;btn_browser_path;" .. fgettext("Browse") .. "]"
+
else
- tab_string = tab_string ..
- "textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
- "textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
- "textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
- "textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
- "textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
- "textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
+ -- TODO: fancy input for float, int, flags, noise_params
+ local width = 10
+ local text = get_current_value(setting)
+ if dialogdata.error_message then
+ formspec = formspec .. "tablecolumns[color;text]" ..
+ "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
+ "table[5,4;5,1;error_message;#FF0000,"
+ .. core.formspec_escape(dialogdata.error_message) .. ";0]"
+ width = 5
+ if dialogdata.entered_text then
+ text = dialogdata.entered_text
+ end
end
- return tab_string
+ formspec = formspec .. "field[0.5,4;" .. width .. ",1;te_setting_value;;"
+ .. core.formspec_escape(text) .. "]"
+ end
+ return formspec
end
---------------------------------------------------------------------------------
-local function handle_settings_buttons(this, fields, tabname, tabdata)
- if fields["cb_fancy_trees"] then
- core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
- return true
- end
- if fields["cb_smooth_lighting"] then
- core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
- return true
- end
- if fields["cb_3d_clouds"] then
- core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
- return true
- end
- if fields["cb_opaque_water"] then
- core.setting_set("opaque_water", fields["cb_opaque_water"])
- return true
- end
- if fields["cb_mipmapping"] then
- core.setting_set("mip_map", fields["cb_mipmapping"])
+local function handle_change_setting_buttons(this, fields)
+ if fields["btn_done"] or fields["key_enter"] then
+ local setting = settings[selected_setting]
+ if setting.type == "bool" then
+ local new_value = fields["dd_setting_value"]
+ -- Note: new_value is the actual (translated) value shown in the dropdown
+ core.setting_setbool(setting.name, new_value == fgettext("Enabled"))
+
+ elseif setting.type == "enum" then
+ local new_value = fields["dd_setting_value"]
+ core.setting_set(setting.name, new_value)
+
+ elseif setting.type == "int" then
+ local new_value = tonumber(fields["te_setting_value"])
+ if not new_value or math.floor(new_value) ~= new_value then
+ this.data.error_message = fgettext_ne("Please enter a valid integer.")
+ this.data.entered_text = fields["te_setting_value"]
+ core.update_formspec(this:get_formspec())
+ return true
+ end
+ if setting.min and new_value < setting.min then
+ this.data.error_message = fgettext_ne("The value must be greater than $1.", setting.min)
+ this.data.entered_text = fields["te_setting_value"]
+ core.update_formspec(this:get_formspec())
+ return true
+ end
+ if setting.max and new_value > setting.max then
+ this.data.error_message = fgettext_ne("The value must be lower than $1.", setting.max)
+ this.data.entered_text = fields["te_setting_value"]
+ core.update_formspec(this:get_formspec())
+ return true
+ end
+ core.setting_set(setting.name, new_value)
+
+ elseif setting.type == "float" then
+ local new_value = tonumber(fields["te_setting_value"])
+ if not new_value then
+ this.data.error_message = fgettext_ne("Please enter a valid number.")
+ this.data.entered_text = fields["te_setting_value"]
+ core.update_formspec(this:get_formspec())
+ return true
+ end
+ core.setting_set(setting.name, new_value)
+
+ elseif setting.type == "flags" then
+ local new_value = fields["te_setting_value"]
+ for _,value in ipairs(new_value:split(",", true)) do
+ value = value:trim()
+ if not value:match(CHAR_CLASSES.FLAGS .. "+")
+ or not setting.possible:match("[,]?" .. value .. "[,]?") then
+ this.data.error_message = fgettext_ne("\"$1\" is not a valid flag.", value)
+ this.data.entered_text = fields["te_setting_value"]
+ core.update_formspec(this:get_formspec())
+ return true
+ end
+ end
+ core.setting_set(setting.name, new_value)
+
+ else
+ local new_value = fields["te_setting_value"]
+ core.setting_set(setting.name, new_value)
+ end
+ core.setting_save()
+ this:delete()
return true
end
- if fields["cb_anisotrophic"] then
- core.setting_set("anisotropic_filter", fields["cb_anisotrophic"])
+
+ if fields["btn_cancel"] then
+ this:delete()
return true
end
- if fields["cb_bilinear"] then
- core.setting_set("bilinear_filter", fields["cb_bilinear"])
- return true
+
+ if fields["btn_browser_path"] then
+ core.show_file_open_dialog("dlg_browse_path", fgettext_ne("Select path"))
end
- if fields["cb_trilinear"] then
- core.setting_set("trilinear_filter", fields["cb_trilinear"])
- return true
+
+ if fields["dlg_browse_path_accepted"] then
+ this.data.selected_path = fields["dlg_browse_path_accepted"]
+ core.update_formspec(this:get_formspec())
end
- if fields["cb_shaders"] then
- if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
- core.setting_set("enable_shaders", "false")
- gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
+
+ return false
+end
+
+local function create_settings_formspec(tabview, name, tabdata)
+ local formspec = "tablecolumns[color;tree;text;text]" ..
+ "tableoptions[background=#00000000;border=false]" ..
+ "table[0,0;12,4.5;list_settings;"
+
+ local current_level = 0
+ for _, entry in ipairs(settings) do
+ local name
+ if not core.setting_getbool("main_menu_technical_settings") and entry.readable_name then
+ name = fgettext_ne(entry.readable_name)
else
- core.setting_set("enable_shaders", fields["cb_shaders"])
+ name = entry.name
+ end
+
+ if entry.type == "category" then
+ current_level = entry.level
+ formspec = formspec .. "#FFFF00," .. current_level .. "," .. fgettext(name) .. ",,"
+
+ elseif entry.type == "bool" then
+ local value = get_current_value(entry)
+ if core.is_yes(value) then
+ value = fgettext("Enabled")
+ else
+ value = fgettext("Disabled")
+ end
+ formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
+ .. value .. ","
+
+ elseif entry.type == "key" then
+ -- ignore key settings, since we have a special dialog for them
+
+ else
+ formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
+ .. core.formspec_escape(get_current_value(entry)) .. ","
end
- return true
- end
- if fields["cb_connected_glass"] then
- core.setting_set("connected_glass", fields["cb_connected_glass"])
- return true
- end
- if fields["cb_particles"] then
- core.setting_set("enable_particles", fields["cb_particles"])
- return true
end
- if fields["cb_bumpmapping"] then
- core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
+
+ if #settings > 0 then
+ formspec = formspec:sub(1, -2) -- remove trailing comma
end
- if fields["cb_generate_normalmaps"] then
- core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
+ formspec = formspec .. ";" .. selected_setting .. "]" ..
+ "button[4,4.5;3,1;btn_change_keys;".. fgettext("Change keys") .. "]" ..
+ "button[10,4.5;2,1;btn_edit;" .. fgettext("Edit") .. "]" ..
+ "button[7,4.5;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" ..
+ "checkbox[0,4.5;cb_tech_settings;" .. fgettext("Show technical names") .. ";"
+ .. dump(core.setting_getbool("main_menu_technical_settings")) .. "]"
+
+ return formspec
+end
+
+local function handle_settings_buttons(this, fields, tabname, tabdata)
+ local list_enter = false
+ if fields["list_settings"] then
+ selected_setting = core.get_table_index("list_settings")
+ if core.explode_table_event(fields["list_settings"]).type == "DCL" then
+ -- Directly toggle booleans
+ local setting = settings[selected_setting]
+ if setting.type == "bool" then
+ local current_value = get_current_value(setting)
+ core.setting_setbool(setting.name, not core.is_yes(current_value))
+ core.setting_save()
+ return true
+ else
+ list_enter = true
+ end
+ else
+ return true
+ end
end
- if fields["cb_parallax"] then
- core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
+
+ if fields["btn_edit"] or list_enter then
+ local setting = settings[selected_setting]
+ if setting.type ~= "category" then
+ local edit_dialog = dialog_create("change_setting", create_change_setting_formspec,
+ handle_change_setting_buttons)
+ edit_dialog:set_parent(this)
+ this:hide()
+ edit_dialog:show()
+ end
return true
end
- if fields["cb_waving_water"] then
- core.setting_set("enable_waving_water", fields["cb_waving_water"])
+
+ if fields["btn_restore"] then
+ local setting = settings[selected_setting]
+ if setting.type ~= "category" then
+ core.setting_set(setting.name, setting.default)
+ core.setting_save()
+ core.update_formspec(this:get_formspec())
+ end
return true
end
- if fields["cb_waving_leaves"] then
- core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
- end
- if fields["cb_waving_plants"] then
- core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
+
+ if fields["btn_change_keys"] then
+ core.show_keys_menu()
return true
end
- if fields["btn_change_keys"] ~= nil then
- core.show_keys_menu()
+
+ if fields["cb_tech_settings"] then
+ core.setting_set("main_menu_technical_settings", fields["cb_tech_settings"])
+ core.setting_save()
+ core.update_formspec(this:get_formspec())
return true
end
- if fields["sb_gui_scaling"] then
- local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
+ return false
+end
- if event.type == "CHG" then
- local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
- core.setting_set("gui_scaling",tosave)
- return true
+tab_settings = {
+ name = "settings",
+ caption = fgettext("Settings"),
+ cbf_formspec = create_settings_formspec,
+ cbf_button_handler = handle_settings_buttons,
+}
+
+local function create_minetest_conf_example()
+ local result = "# This file contains a list of all available settings and their default value for minetest.conf\n" ..
+ "\n" ..
+ "# By default, all the settings are commented and not functional.\n" ..
+ "# Uncomment settings by removing the preceding #.\n" ..
+ "\n" ..
+ "# minetest.conf is read by default from:\n" ..
+ "# ../minetest.conf\n" ..
+ "# ../../minetest.conf\n" ..
+ "# Any other path can be chosen by passing the path as a parameter\n" ..
+ "# to the program, eg. \"minetest.exe --config ../minetest.conf.example\".\n" ..
+ "\n" ..
+ "# Further documentation:\n" ..
+ "# http://wiki.minetest.net/\n" ..
+ "\n"
+
+ local settings = parse_config_file(true, false)
+ for _, entry in ipairs(settings) do
+ if entry.type == "category" then
+ if entry.level == 0 then
+ result = result .. "#\n# " .. entry.name .. "\n#\n\n"
+ else
+ for i = 1, entry.level do
+ result = result .. "#"
+ end
+ result = result .. "# " .. entry.name .. "\n\n"
+ end
+ else
+ if entry.comment ~= "" then
+ for _, comment_line in ipairs(entry.comment:split("\n", true)) do
+ result = result .."# " .. comment_line .. "\n"
+ end
+ end
+ result = result .. "# type: " .. entry.type
+ if entry.min then
+ result = result .. " min: " .. entry.min
+ end
+ if entry.max then
+ result = result .. " max: " .. entry.max
+ end
+ if entry.values then
+ result = result .. " values: " .. table.concat(entry.values, ", ")
+ end
+ if entry.possible then
+ result = result .. " possible values: " .. entry.possible:gsub(",", ", ")
+ end
+ result = result .. "\n"
+ result = result .. "# " .. entry.name .. " = ".. entry.default .. "\n\n"
end
end
- if fields["cb_touchscreen_target"] then
- core.setting_set("touchtarget", fields["cb_touchscreen_target"])
- return true
- end
- if fields["btn_reset_singleplayer"] then
- showconfirm_reset(this)
- return true
- end
+ return result
+end
- --Note dropdowns have to be handled LAST!
- local ddhandled = false
- if fields["dd_touchthreshold"] then
- core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
- ddhandled = true
+local function create_translation_file()
+ local result = "// This file is automatically generated\n" ..
+ "// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files\n" ..
+ "// To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua\n\n" ..
+ "fake_function() {\n"
+
+ local settings = parse_config_file(true, false)
+ for _, entry in ipairs(settings) do
+ if entry.type == "category" then
+ local name_escaped = entry.name:gsub("\"", "\\\"")
+ result = result .. "\tgettext(\"" .. name_escaped .. "\");\n"
+ else
+ if entry.readable_name then
+ local readable_name_escaped = entry.readable_name:gsub("\"", "\\\"")
+ result = result .. "\tgettext(\"" .. readable_name_escaped .. "\");\n"
+ end
+ if entry.comment ~= "" then
+ local comment_escaped = entry.comment:gsub("\n", "\\n")
+ comment_escaped = comment_escaped:gsub("\"", "\\\"")
+ result = result .. "\tgettext(\"" .. comment_escaped .. "\");\n"
+ end
+ end
end
- if fields["dd_video_driver"] then
- local video_driver = string.gsub(fields["dd_video_driver"], " ", "")
- core.setting_set("video_driver",string.lower(video_driver))
- ddhandled = true
+ result = result .. "}\n"
+ return result
+end
+
+if false then
+ local file = io.open("minetest.conf.example", "w")
+ if file then
+ file:write(create_minetest_conf_example())
+ file:close()
end
-
- return ddhandled
end
-tab_settings = {
- name = "settings",
- caption = fgettext("Settings"),
- cbf_formspec = formspec,
- cbf_button_handler = handle_settings_buttons
- }
+if false then
+ local file = io.open("src/settings_translation_file.cpp", "w")
+ if file then
+ file:write(create_translation_file())
+ file:close()
+ end
+end