Escape " in generated settings_translation_file.cpp
[oweals/minetest.git] / builtin / mainmenu / tab_server.lua
index d78af768fdd3c7b848a75417faf5d6409928104f..d08eecc21a104f951f8a2230edded5568d1b2c7b 100644 (file)
@@ -67,32 +67,9 @@ local function main_button_handler(this, fields, name, tabdata)
 
        if fields["srv_worlds"] ~= nil then
                local event = core.explode_textlist_event(fields["srv_worlds"])
-
                local selected = core.get_textlist_index("srv_worlds")
-               if selected ~= nil then
-                       local filename = menudata.worldlist:get_list()[selected].path
-                       local worldconfig = modmgr.get_worldconfig(filename)
-                       filename = filename .. DIR_DELIM .. "world.mt"
-
-                       if worldconfig.creative_mode ~= nil then
-                               core.setting_set("creative_mode", worldconfig.creative_mode)
-                       else
-                               local worldfile = Settings(filename)
-                               worldfile:set("creative_mode", core.setting_get("creative_mode"))
-                               if not worldfile:write() then
-                                       core.log("error", "Failed to write world config file")
-                               end
-                       end
-                       if worldconfig.enable_damage ~= nil then
-                               core.setting_set("enable_damage", worldconfig.enable_damage)
-                       else
-                               local worldfile = Settings(filename)
-                               worldfile:set("enable_damage", core.setting_get("enable_damage"))
-                               if not worldfile:write() then
-                                       core.log("error", "Failed to write world config file")
-                               end
-                       end
-               end
+
+               menu_worldmt_legacy(selected)
 
                if event.type == "DCL" then
                        world_doubleclick = true
@@ -111,33 +88,24 @@ local function main_button_handler(this, fields, name, tabdata)
        if fields["cb_creative_mode"] then
                core.setting_set("creative_mode", fields["cb_creative_mode"])
                local selected = core.get_textlist_index("srv_worlds")
-               local filename = menudata.worldlist:get_list()[selected].path ..
-                               DIR_DELIM .. "world.mt"
+               menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
 
-               local worldfile = Settings(filename)
-               worldfile:set("creative_mode", fields["cb_creative_mode"])
-               if not worldfile:write() then
-                       core.log("error", "Failed to write world config file")
-               end
                return true
        end
 
        if fields["cb_enable_damage"] then
                core.setting_set("enable_damage", fields["cb_enable_damage"])
                local selected = core.get_textlist_index("srv_worlds")
-               local filename = menudata.worldlist:get_list()[selected].path ..
-                               DIR_DELIM .. "world.mt"
+               menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
 
-               local worldfile = Settings(filename)
-               worldfile:set("enable_damage", fields["cb_enable_damage"])
-               if not worldfile:write() then
-                       core.log("error", "Failed to write world config file")
-               end
                return true
        end
 
        if fields["cb_server_announce"] then
                core.setting_set("server_announce", fields["cb_server_announce"])
+               local selected = core.get_textlist_index("srv_worlds")
+               menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
+
                return true
        end
 
@@ -145,12 +113,12 @@ local function main_button_handler(this, fields, name, tabdata)
                world_doubleclick or
                fields["key_enter"] then
                local selected = core.get_textlist_index("srv_worlds")
-               if selected ~= nil then
+               gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
+               if selected ~= nil and gamedata.selected_world ~= 0 then
                        gamedata.playername     = fields["te_playername"]
                        gamedata.password       = fields["te_passwd"]
                        gamedata.port           = fields["te_serverport"]
                        gamedata.address        = ""
-                       gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
 
                        core.setting_set("port",gamedata.port)
                        if fields["te_serveraddr"] ~= nil then
@@ -159,12 +127,17 @@ local function main_button_handler(this, fields, name, tabdata)
 
                        --update last game
                        local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
+                       if world then
+                               local game, index = gamemgr.find_by_gameid(world.gameid)
+                               core.setting_set("menu_last_game", game.id)
+                       end
                        
-                       local game,index = gamemgr.find_by_gameid(world.gameid)
-                       core.setting_set("menu_last_game",game.id)
                        core.start()
-                       return true
+               else
+                       gamedata.errormessage =
+                               fgettext("No world created or selected!")
                end
+               return true
        end
 
        if fields["world_create"] ~= nil then