)
local retval =
- "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
- "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
- "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
- "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
- "label[4,-0.25;".. fgettext("Select World:") .. "]"..
- "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
- "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
- dump(core.setting_getbool("creative_mode")) .. "]"..
- "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
- dump(core.setting_getbool("enable_damage")) .. "]"..
- "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
- dump(core.setting_getbool("server_announce")) .. "]"..
- "field[0.8,3.2;3.5,0.5;te_playername;".. fgettext("Name") .. ";" ..
+ "button[4,4.15;2.6,0.5;world_delete;" .. fgettext("Delete") .. "]" ..
+ "button[6.5,4.15;2.8,0.5;world_create;" .. fgettext("New") .. "]" ..
+ "button[9.2,4.15;2.55,0.5;world_configure;" .. fgettext("Configure") .. "]" ..
+ "button[8.5,4.95;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" ..
+ "label[4,-0.25;" .. fgettext("Select World:") .. "]" ..
+ "checkbox[0.25,0.25;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" ..
+ dump(core.setting_getbool("creative_mode")) .. "]" ..
+ "checkbox[0.25,0.7;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" ..
+ dump(core.setting_getbool("enable_damage")) .. "]" ..
+ "checkbox[0.25,1.15;cb_server_announce;" .. fgettext("Public") .. ";" ..
+ dump(core.setting_getbool("server_announce")) .. "]" ..
+ "label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
+ "field[0.55,3.2;3.5,0.5;te_playername;;" ..
core.formspec_escape(core.setting_get("name")) .. "]" ..
- "pwdfield[0.8,4.2;3.5,0.5;te_passwd;".. fgettext("Password") .. "]"
-
+ "pwdfield[0.55,4;3.5,0.5;te_passwd;]"
+
local bind_addr = core.setting_get("bind_address")
if bind_addr ~= nil and bind_addr ~= "" then
retval = retval ..
- "field[0.8,5.2;2.25,0.5;te_serveraddr;".. fgettext("Bind Address") .. ";" ..
- core.formspec_escape(core.setting_get("bind_address")) .."]" ..
- "field[3.05,5.2;1.25,0.5;te_serverport;".. fgettext("Port") .. ";" ..
- core.formspec_escape(core.setting_get("port")) .."]"
+ "field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
+ core.formspec_escape(core.setting_get("bind_address")) .. "]" ..
+ "field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
+ core.formspec_escape(core.setting_get("port")) .. "]"
else
retval = retval ..
- "field[0.8,5.2;3.5,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
- core.formspec_escape(core.setting_get("port")) .."]"
+ "field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
+ core.formspec_escape(core.setting_get("port")) .. "]"
end
retval = retval ..
if fields["srv_worlds"] ~= nil then
local event = core.explode_textlist_event(fields["srv_worlds"])
+ local selected = core.get_textlist_index("srv_worlds")
+
+ menu_worldmt_legacy(selected)
if event.type == "DCL" then
world_doubleclick = true
if fields["cb_creative_mode"] then
core.setting_set("creative_mode", fields["cb_creative_mode"])
+ local selected = core.get_textlist_index("srv_worlds")
+ menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
+
return true
end
if fields["cb_enable_damage"] then
core.setting_set("enable_damage", fields["cb_enable_damage"])
+ local selected = core.get_textlist_index("srv_worlds")
+ menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
+
return true
end
if fields["cb_server_announce"] then
core.setting_set("server_announce", fields["cb_server_announce"])
+ local selected = core.get_textlist_index("srv_worlds")
+ menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
+
return true
end
world_doubleclick or
fields["key_enter"] then
local selected = core.get_textlist_index("srv_worlds")
- if selected ~= nil then
+ gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
+ if selected ~= nil and gamedata.selected_world ~= 0 then
gamedata.playername = fields["te_playername"]
gamedata.password = fields["te_passwd"]
gamedata.port = fields["te_serverport"]
gamedata.address = ""
- gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
core.setting_set("port",gamedata.port)
if fields["te_serveraddr"] ~= nil then
--update last game
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
+ if world then
+ local game, index = gamemgr.find_by_gameid(world.gameid)
+ core.setting_set("menu_last_game", game.id)
+ end
- local game,index = gamemgr.find_by_gameid(world.gameid)
- core.setting_set("menu_last_game",game.id)
core.start()
- return true
+ else
+ gamedata.errormessage =
+ fgettext("No world created or selected!")
end
+ return true
end
if fields["world_create"] ~= nil then
end
--------------------------------------------------------------------------------
-tab_server = {
+return {
name = "server",
caption = fgettext("Server"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = nil
- }
+}