local retval =
"label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" ..
- "textlist[0,0.25;5.1,5;modlist;" ..
+ "tablecolumns[color;tree;text]" ..
+ "table[0,0.25;5.1,5;modlist;" ..
modmgr.render_modlist(modmgr.global_mods) ..
";" .. tabdata.selected_mod .. "]"
--------------------------------------------------------------------------------
local function handle_buttons(tabview, fields, tabname, tabdata)
if fields["modlist"] ~= nil then
- local event = core.explode_textlist_event(fields["modlist"])
- tabdata.selected_mod = event.index
+ local event = core.explode_table_event(fields["modlist"])
+ tabdata.selected_mod = event.row
return true
end