configure_selected_world_params(newidx)
end
-
+
return true
end
-
+
return false
end
if not menudata.public_known then
menudata.public_known = {{
name = fgettext("Loading..."),
- description = fgettext("Try reenabling public serverlist and check your internet connection.")
+ description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
}}
end
menudata.favorites = menudata.public_known
--------------------------------------------------------------------------------
function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
local textlines = core.splittext(text,textlen)
-
+
local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
.. width .. "," .. height .. ";"
.. tl_name .. ";"
-
+
for i=1, #textlines, 1 do
textlines[i] = textlines[i]:gsub("\r","")
retval = retval .. core.formspec_escape(textlines[i]) .. ","
end
-
+
retval = retval .. ";0;"
-
+
if transparency then
retval = retval .. "true"
end
-
+
retval = retval .. "]"
return retval
end
--------------------------------------------------------------------------------
-function is_server_protocol_compat(proto_min, proto_max)
- return not ((min_supp_proto > (proto_max or 24)) or (max_supp_proto < (proto_min or 13)))
+function is_server_protocol_compat(server_proto_min, server_proto_max)
+ return not ((min_supp_proto > (server_proto_max or 24)) or (max_supp_proto < (server_proto_min or 13)))
end
--------------------------------------------------------------------------------
-function is_server_protocol_compat_or_error(proto_min, proto_max)
- if not is_server_protocol_compat(proto_min, proto_max) then
- gamedata.errormessage = fgettext_ne("Protocol version mismatch, server " ..
- ((proto_min ~= proto_max) and "supports protocols between $1 and $2" or "enforces protocol version $1") ..
- ", we " ..
- ((min_supp_proto ~= max_supp_proto) and "support protocols between version $3 and $4." or "only support protocol version $3"),
- proto_min or 13, proto_max or 24, min_supp_proto, max_supp_proto)
+function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
+ if not is_server_protocol_compat(server_proto_min, server_proto_max) then
+ local server_prot_ver_info
+ local client_prot_ver_info
+ if server_proto_min ~= server_proto_max then
+ server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
+ server_proto_min or 13, server_proto_max or 24)
+ else
+ server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
+ server_proto_min or 13)
+ end
+ if min_supp_proto ~= max_supp_proto then
+ client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",
+ min_supp_proto, max_supp_proto)
+ else
+ client_prot_ver_info = fgettext_ne("We only support protocol version $1.", min_supp_proto)
+ end
+ gamedata.errormessage = fgettext_ne("Protocol version mismatch. ")
+ .. server_prot_ver_info
+ .. client_prot_ver_info
return false
end
if not world_conf:write() then
core.log("error", "Failed to write world config file")
end
- return world_conf:set(setting, value)
+ world_conf:set(setting, value)
+ world_conf:write()
else
return world_conf:get(setting)
end
end
function menu_worldmt_legacy(selected)
- local modes_names = {"creative_mode", "enable_damage"}
+ local modes_names = {"creative_mode", "enable_damage", "server_announce"}
for _, mode_name in pairs(modes_names) do
local mode_val = menu_worldmt(selected, mode_name)
if mode_val ~= nil then