Mainmenu: Remove space under mod list
[oweals/minetest.git] / builtin / game / item_entity.lua
index 190473ceb5dca2f76ed6b5929df7b8fa3abbdd06..a66bf33d0e3935b58f70296bf7ea25f9556c5610 100644 (file)
@@ -31,6 +31,7 @@ core.register_entity(":__builtin:item", {
                spritediv = {x = 1, y = 1},
                initial_sprite_basepos = {x = 0, y = 0},
                is_visible = false,
+               infotext = "",
        },
 
        itemstring = '',
@@ -50,6 +51,7 @@ core.register_entity(":__builtin:item", {
                local c = s
                local itemtable = stack:to_table()
                local itemname = nil
+               local description = ""
                if itemtable then
                        itemname = stack:to_table().name
                end
@@ -58,6 +60,7 @@ core.register_entity(":__builtin:item", {
                if core.registered_items[itemname] then
                        item_texture = core.registered_items[itemname].inventory_image
                        item_type = core.registered_items[itemname].type
+                       description = core.registered_items[itemname].description
                end
                local prop = {
                        is_visible = true,
@@ -66,6 +69,7 @@ core.register_entity(":__builtin:item", {
                        visual_size = {x = s, y = s},
                        collisionbox = {-c, -c, -c, c, c, c},
                        automatic_rotate = math.pi * 0.5,
+                       infotext = description,
                }
                self.object:set_properties(prop)
        end,
@@ -74,7 +78,8 @@ core.register_entity(":__builtin:item", {
                return core.serialize({
                        itemstring = self.itemstring,
                        always_collect = self.always_collect,
-                       age = self.age
+                       age = self.age,
+                       dropped_by = self.dropped_by
                })
        end,
 
@@ -89,6 +94,7 @@ core.register_entity(":__builtin:item", {
                                else
                                        self.age = dtime_s
                                end
+                               self.dropped_by = data.dropped_by
                        end
                else
                        self.itemstring = staticdata
@@ -200,9 +206,10 @@ core.register_entity(":__builtin:item", {
        end,
 
        on_punch = function(self, hitter)
-               if self.itemstring ~= '' then
-                       local left = hitter:get_inventory():add_item("main", self.itemstring)
-                       if not left:is_empty() then
+               local inv = hitter:get_inventory()
+               if inv and self.itemstring ~= '' then
+                       local left = inv:add_item("main", self.itemstring)
+                       if left and not left:is_empty() then
                                self.itemstring = left:to_string()
                                return
                        end