{x=0, y=1, z=0}})
--indexed into by a table of correlating facedirs
- [({[0]=1, 2, 3, 4,
+ [({[0]=1, 2, 3, 4,
5, 2, 6, 4,
6, 2, 5, 4,
1, 5, 3, 6,
core.log("action", placer:get_player_name() .. " places node "
.. def.name .. " at " .. core.pos_to_string(place_to))
-
+
local oldnode = core.get_node(place_to)
local newnode = {name = def.name, param1 = 0, param2 = param2}
end
function core.item_drop(itemstack, dropper, pos)
- if dropper.get_player_name then
+ if dropper.is_player then
local v = dropper:get_look_dir()
- local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
- local obj = core.add_item(p, itemstack)
+ local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
+ local cs = itemstack:get_count()
+ if dropper:get_player_control().sneak then
+ cs = 1
+ end
+ local item = itemstack:take_item(cs)
+ local obj = core.add_item(p, item)
if obj then
v.x = v.x*2
- v.y = v.y*2 + 1
+ v.y = v.y*2 + 2
v.z = v.z*2
obj:setvelocity(v)
end
+
else
core.add_item(pos, itemstack)
end
- return ItemStack("")
+ return itemstack
+end
+
+function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
+ for _, callback in pairs(core.registered_on_item_eats) do
+ local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
+ if result then
+ return result
+ end
+ end
+ if itemstack:take_item() ~= nil then
+ user:set_hp(user:get_hp() + hp_change)
+
+ if replace_with_item then
+ if itemstack:is_empty() then
+ itemstack:add_item(replace_with_item)
+ else
+ local inv = user:get_inventory()
+ if inv:room_for_item("main", {name=replace_with_item}) then
+ inv:add_item("main", replace_with_item)
+ else
+ local pos = user:getpos()
+ pos.y = math.floor(pos.y + 0.5)
+ core.add_item(pos, replace_with_item)
+ end
+ end
+ end
+ end
+ return itemstack
end
function core.item_eat(hp_change, replace_with_item)
return function(itemstack, user, pointed_thing) -- closure
- if itemstack:take_item() ~= nil then
- user:set_hp(user:get_hp() + hp_change)
- itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
- end
- return itemstack
+ return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
end
end
local wielded = digger:get_wielded_item()
local drops = core.get_node_drops(node.name, wielded:get_name())
-
+
local wdef = wielded:get_definition()
local tp = wielded:get_tool_capabilities()
local dp = core.get_dig_params(def.groups, tp)
end
end
digger:set_wielded_item(wielded)
-
+
-- Handle drops
core.handle_node_drops(pos, drops, digger)
-- Remove node and update
core.remove_node(pos)
-
+
-- Run callback
if def.after_dig_node then
-- Copy pos and node because callback can modify them
on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
on_receive_fields = nil,
-
+
on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
on_drop = nil,
on_use = nil,
}
-