dofile(gamepath.."item.lua")
dofile(gamepath.."register.lua")
+
+if core.setting_getbool("mod_profiling") then
+ dofile(gamepath.."mod_profiling.lua")
+end
+
dofile(gamepath.."item_entity.lua")
dofile(gamepath.."deprecated.lua")
dofile(gamepath.."misc.lua")