-local scriptpath = core.get_builtin_path()..DIR_DELIM
+local scriptpath = core.get_builtin_path()
local commonpath = scriptpath.."common"..DIR_DELIM
local gamepath = scriptpath.."game"..DIR_DELIM
dofile(gamepath.."auth.lua")
dofile(commonpath .. "chatcommands.lua")
dofile(gamepath.."chatcommands.lua")
+dofile(commonpath .. "information_formspecs.lua")
dofile(gamepath.."static_spawn.lua")
dofile(gamepath.."detached_inventory.lua")
assert(loadfile(gamepath.."falling.lua"))(builtin_shared)