New feature: drop a item instead a stack while...
[oweals/minetest.git] / builtin / game / forceloading.lua
index 84895792b7161816cf8a097ca718776b94627d76..147f12fa074875c2e2bd206d28571355e0b9c763 100644 (file)
@@ -1,8 +1,8 @@
 -- Prevent anyone else accessing those functions
-local forceload_block = minetest.forceload_block
-local forceload_free_block = minetest.forceload_free_block
-minetest.forceload_block = nil
-minetest.forceload_free_block = nil
+local forceload_block = core.forceload_block
+local forceload_free_block = core.forceload_free_block
+core.forceload_block = nil
+core.forceload_free_block = nil
 
 local blocks_forceloaded
 local total_forceloaded = 0
@@ -15,14 +15,14 @@ local function get_blockpos(pos)
                z = math.floor(pos.z/BLOCKSIZE)}
 end
 
-function minetest.forceload_block(pos)
+function core.forceload_block(pos)
        local blockpos = get_blockpos(pos)
-       local hash = minetest.hash_node_position(blockpos)
+       local hash = core.hash_node_position(blockpos)
        if blocks_forceloaded[hash] ~= nil then
                blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
                return true
        else
-               if total_forceloaded >= (tonumber(minetest.setting_get("max_forceloaded_blocks")) or 16) then
+               if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
                        return false
                end
                total_forceloaded = total_forceloaded+1
@@ -32,9 +32,9 @@ function minetest.forceload_block(pos)
        end
 end
 
-function minetest.forceload_free_block(pos)
+function core.forceload_free_block(pos)
        local blockpos = get_blockpos(pos)
-       local hash = minetest.hash_node_position(blockpos)
+       local hash = core.hash_node_position(blockpos)
        if blocks_forceloaded[hash] == nil then return end
        if blocks_forceloaded[hash] > 1 then
                blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
@@ -46,19 +46,19 @@ function minetest.forceload_free_block(pos)
 end
 
 -- Keep the forceloaded areas after restart
-local wpath = minetest.get_worldpath()
+local wpath = core.get_worldpath()
 local function read_file(filename)
        local f = io.open(filename, "r")
        if f==nil then return {} end
        local t = f:read("*all")
        f:close()
        if t=="" or t==nil then return {} end
-       return minetest.deserialize(t)
+       return core.deserialize(t)
 end
 
 local function write_file(filename, table)
        local f = io.open(filename, "w")
-       f:write(minetest.serialize(table))
+       f:write(core.serialize(table))
        f:close()
 end
 
@@ -67,13 +67,13 @@ for _, __ in pairs(blocks_forceloaded) do
        total_forceloaded = total_forceloaded + 1
 end
 
-minetest.after(5, function()
+core.after(5, function()
        for hash, _ in pairs(blocks_forceloaded) do
-               local blockpos = minetest.get_position_from_hash(hash)
+               local blockpos = core.get_position_from_hash(hash)
                forceload_block(blockpos)
        end
 end)
 
-minetest.register_on_shutdown(function()
+core.register_on_shutdown(function()
        write_file(wpath.."/force_loaded.txt", blocks_forceloaded)
 end)