Android: add OpenGL ES 2 support (#9715)
[oweals/minetest.git] / build / android / app / build.gradle
index 6a34a6d70d1e0507b2498bdc34073a5df287d02e..9d14cdab8fcc93e0dc6836f9aac7a12538aff8ad 100644 (file)
@@ -63,8 +63,12 @@ task prepareAssets() {
        copy {
                from "${projRoot}/builtin" into "${assetsFolder}/builtin"
        }
-       copy {
+       /*copy {
+               // ToDo: fix Minetest shaders that currently don't work with OpenGL ES
                from "${projRoot}/client/shaders" into "${assetsFolder}/client/shaders"
+       }*/
+       copy {
+               from "../native/deps/Android/Irrlicht/shaders" into "${assetsFolder}/client/shaders/Irrlicht"
        }
        copy {
                from "${projRoot}/fonts" include "*.ttf" into "${assetsFolder}/fonts"
@@ -73,8 +77,7 @@ task prepareAssets() {
                from "${projRoot}/games/${gameToCopy}" into "${assetsFolder}/games/${gameToCopy}"
        }
        /*copy {
-               // locales broken right now
-               // ToDo: fix it!
+               // ToDo: fix broken locales
                from "${projRoot}/po" into "${assetsFolder}/po"
        }*/
        copy {