static void fileaction_setowngrp(char *filename, int fileref);
static void loop_through_files(int filetag, void (*fileaction)(char *filename, int fileref));
-int rpm_main(int argc, char **argv);
+int rpm_main(int argc, char **argv) MAIN_EXTERNALLY_VISIBLE;
int rpm_main(int argc, char **argv)
{
int opt = 0, func = 0, rpm_fd, offset;
{
archive_handle_t *archive_handle;
unsigned char magic[2];
+#if BB_MMU
+ USE_DESKTOP(long long) int (*xformer)(int src_fd, int dst_fd);
+ enum { xformer_prog = 0 };
+#else
+ enum { xformer = 0 };
+ const char *xformer_prog;
+#endif
- /* Initialise */
+ /* Initialize */
archive_handle = init_handle();
archive_handle->seek = seek_by_read;
//archive_handle->action_header = header_list;
archive_handle->offset = 0;
xread(archive_handle->src_fd, &magic, 2);
+#if BB_MMU
+ xformer = unpack_gz_stream;
+#else
+ xformer_prog = "gunzip";
+#endif
if ((magic[0] != 0x1f) || (magic[1] != 0x8b)) {
- bb_error_msg_and_die("invalid gzip magic");
+ if (ENABLE_FEATURE_RPM_BZ2
+ && (magic[0] == 0x42) && (magic[1] == 0x5a)) {
+#if BB_MMU
+ xformer = unpack_bz2_stream;
+#else
+ xformer_prog = "bunzip2";
+#endif
+ /* We can do better, need modifying unpack_bz2_stream to not require
+ * first 2 bytes. Not very hard to do... I mean, TODO :) */
+ xlseek(archive_handle->src_fd, -2, SEEK_CUR);
+ } else
+ bb_error_msg_and_die("no gzip"
+ USE_FEATURE_RPM_BZ2("/bzip")
+ " magic");
+ } else {
+#if !BB_MMU
+ /* NOMMU version of open_transformer execs an external unzipper that should
+ * have the file position at the start of the file */
+ xlseek(archive_handle->src_fd, 0, SEEK_SET);
+#endif
}
- check_header_gzip_or_die(archive_handle->src_fd);
- xchdir("/"); /* Install RPM's to root */
- archive_handle->src_fd = open_transformer(archive_handle->src_fd, inflate_gunzip);
+ xchdir("/"); /* Install RPM's to root */
+ archive_handle->src_fd = open_transformer(archive_handle->src_fd, xformer, xformer_prog);
archive_handle->offset = 0;
while (get_header_cpio(archive_handle) == EXIT_SUCCESS)
- /* loop */;
+ continue;
}