unsigned int gunzip_bytes_out; /* number of output bytes */
static unsigned int gunzip_outbuf_count; /* bytes in output buffer */
-/* This is used to sanify any unused bits from the bitbuffer
- * so they arent skipped when reading trailers (trailing headers) */
-unsigned char gunzip_in_buffer_count;
-unsigned char *gunzip_in_buffer;
-
/* gunzip_window size--must be a power of two, and
* at least 32K for zip's deflate method */
static const int gunzip_wsize = 0x8000;
-
static unsigned char *gunzip_window;
+
static unsigned int *gunzip_crc_table;
unsigned int gunzip_crc;
#define BMAX 16 /* maximum bit length of any code (16 for explode) */
#define N_MAX 288 /* maximum number of codes in any set */
+/* bitbuffer */
static unsigned int gunzip_bb; /* bit buffer */
static unsigned char gunzip_bk; /* bits in bit buffer */
+/* These control the size of the bytebuffer */
+#define BYTEBUFFER_MAX 0x8000
+static unsigned char *bytebuffer = NULL;
+static unsigned int bytebuffer_offset = 0;
+static unsigned int bytebuffer_size = 0;
+
static const unsigned short mask_bits[] = {
0x0000, 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
};
+static void fill_bytebuffer(void)
+{
+ if (bytebuffer_offset >= bytebuffer_size) {
+ /* Leave the first 4 bytes empty so we can always unwind the bitbuffer
+ * to the front of the bytebuffer, leave 4 bytes free at end of tail
+ * so we can easily top up buffer in check_trailer_gzip() */
+ bytebuffer_size = 4 + xread(gunzip_src_fd, &bytebuffer[4], BYTEBUFFER_MAX - 8);
+ bytebuffer_offset = 4;
+ }
+}
+
static unsigned int fill_bitbuffer(unsigned int bitbuffer, unsigned int *current, const unsigned int required)
{
while (*current < required) {
- bitbuffer |= ((unsigned int) xread_char(gunzip_src_fd)) << *current;
+ fill_bytebuffer();
+ bitbuffer |= ((unsigned int) bytebuffer[bytebuffer_offset]) << *current;
+ bytebuffer_offset++;
*current += 8;
}
-
return(bitbuffer);
}
int ret;
if (needAnotherBlock) {
- if(e) { calculate_gunzip_crc(); return 0; } // Last block
+ if(e) {
+ calculate_gunzip_crc();
+ return 0;
+ } // Last block
method = inflate_block(&e);
needAnotherBlock = 0;
}
return 1; // More data left
} else needAnotherBlock = 1; // End of that block
}
+ /* Doesnt get here */
}
/*
gunzip_bytes_out = 0;
gunzip_src_fd = fd;
- gunzip_in_buffer = malloc(8);
+ /* Input buffer */
+ bytebuffer = xmalloc(BYTEBUFFER_MAX);
/* initialize gunzip_window, bit buffer */
gunzip_bk = 0;
free(gunzip_crc_table);
/* Store unused bytes in a global buffer so calling applets can access it */
- gunzip_in_buffer_count = 0;
if (gunzip_bk >= 8) {
/* Undo too much lookahead. The next read will be byte aligned
* so we can discard unused bits in the last meaningful byte. */
- gunzip_in_buffer[gunzip_in_buffer_count] = gunzip_bb & 0xff;
- gunzip_in_buffer_count++;
+ bytebuffer_offset--;
+ bytebuffer[bytebuffer_offset] = gunzip_bb & 0xff;
gunzip_bb >>= 8;
gunzip_bk -= 8;
}
GZ_gzReadClose();
return 0;
}
+
+extern void check_trailer_gzip(int src_fd)
+{
+ unsigned int stored_crc = 0;
+ unsigned char count;
+
+ /* top up the input buffer with the rest of the trailer */
+ count = bytebuffer_size - bytebuffer_offset;
+ if (count < 8) {
+ xread_all(src_fd, &bytebuffer[bytebuffer_size], 8 - count);
+ bytebuffer_size += 8 - count;
+ }
+ for (count = 0; count != 4; count++) {
+ stored_crc |= (bytebuffer[bytebuffer_offset] << (count * 8));
+ bytebuffer_offset++;
+ }
+
+ /* Validate decompression - crc */
+ if (stored_crc != (gunzip_crc ^ 0xffffffffL)) {
+ error_msg_and_die("crc error");
+ }
+
+ /* Validate decompression - size */
+ if (gunzip_bytes_out !=
+ (bytebuffer[bytebuffer_offset] | (bytebuffer[bytebuffer_offset+1] << 8) |
+ (bytebuffer[bytebuffer_offset+2] << 16) | (bytebuffer[bytebuffer_offset+3] << 24))) {
+ error_msg_and_die("Incorrect length, but crc is correct");
+ }
+
+}