- 0-9: Select item
- Z: Zoom (needs zoom privilege)
- T: Chat
-- /: Commad
+- /: Command
- Esc: Pause menu/abort/exit (pauses only singleplayer game)
- R: Enable/disable full range view
$share = /usr/share/minetest
$user = ~/.minetest
-OS X:
+macOS:
$bin = Contents/MacOS
$share = Contents/Resources
$user = Contents/User OR ~/Library/Application Support/minetest
$user/minetest.conf
- It is created by Minetest when it is ran the first time.
- A specific file can be specified on the command line:
- --config <path-to-file>
+ --config <path-to-file>
+- A run-in-place build will look for the configuration file in
+ $location_of_exe/../minetest.conf and also $location_of_exe/../../minetest.conf
Command-line options:
---------------------
$ sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl* openal* libvorbis* libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
You can install git for easily keeping your copy up to date.
-If you dont want git, read below on how to get the source without git.
+If you don’t want git, read below on how to get the source without git.
This is an example for installing git on Debian/Ubuntu:
$ sudo apt-get install git
LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.h
LEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.a
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
-POSTGRESQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.h
+PostgreSQL_INCLUDE_DIR - Only when building with PostgreSQL; directory that contains libpq-fe.h
POSTGRESQL_LIBRARY - Only when building with PostgreSQL; path to libpq.a/libpq.so
REDIS_INCLUDE_DIR - Only when building with Redis; directory that contains hiredis.h
REDIS_LIBRARY - Only when building with Redis; path to libhiredis.a/libhiredis.so
This means that Lua is free software and can be used for both academic
and commercial purposes at absolutely no cost.
-For details and rationale, see http://www.lua.org/license.html .
+For details and rationale, see https://www.lua.org/license.html .
Copyright (C) 1994-2008 Lua.org, PUC-Rio.
Fonts
---------------
-DejaVu Sans Mono:
-
- Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
- Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
-
Bitstream Vera Fonts Copyright:
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
a trademark of Bitstream, Inc.
-Arev Fonts Copyright:
-
- Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
-
-Liberation Fonts Copyright:
+Arimo - Apache License, version 2.0
+ Digitized data copyright (c) 2010-2012 Google Corporation.
- Copyright (c) 2007 Red Hat, Inc. All rights reserved. LIBERATION is a trademark of Red Hat, Inc.
+Cousine - Apache License, version 2.0
+ Digitized data copyright (c) 2010-2012 Google Corporation.
-DroidSansFallback:
+DroidSansFallBackFull:
Copyright (C) 2008 The Android Open Source Project