Remove FPS from being next to the version string
[oweals/minetest.git] / CMakeLists.txt
index fdb0347b710616636ff52caf4ec09117131aeb71..da7e469233bcc2276cffe2eea95c995a2797dc3e 100644 (file)
@@ -12,9 +12,14 @@ set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
 # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
 set(VERSION_MAJOR 0)
 set(VERSION_MINOR 4)
-set(VERSION_PATCH 4-d1)
+set(VERSION_PATCH 9)
+set(VERSION_PATCH_ORIG ${VERSION_PATCH})
+
 if(VERSION_EXTRA)
        set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
+else()
+       # Comment the following line during release
+       set(VERSION_PATCH ${VERSION_PATCH}-dev)
 endif()
 set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
 
@@ -28,6 +33,13 @@ else()
        set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
 endif()
 
+# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF
+if(RUN_IN_PLACE)
+       set(RUN_IN_PLACE 1)
+else()
+       set(RUN_IN_PLACE 0)
+endif()
+
 set(BUILD_CLIENT 1 CACHE BOOL "Build client")
 if(WIN32)
        set(BUILD_SERVER 0 CACHE BOOL "Build server")
@@ -60,11 +72,9 @@ if(WIN32)
        set(EXAMPLE_CONF_DIR ".")
        set(LOCALEDIR "locale")
 elseif(APPLE)
-       # Random placeholders; this isn't usually used and may not work
-       # See https://github.com/toabi/minetest-mac/
-       set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
-       set(BINDIR "bin")
-       set(DOCDIR "share/doc/${PROJECT_NAME}")
+       set(SHAREDIR ".")
+       set(BINDIR "./bin")
+       set(DOCDIR "./doc/${PROJECT_NAME}")
        set(EXAMPLE_CONF_DIR ${DOCDIR})
        set(LOCALEDIR "locale")
 elseif(UNIX) # Linux, BSD etc
@@ -75,6 +85,7 @@ elseif(UNIX) # Linux, BSD etc
                set(EXAMPLE_CONF_DIR ".")
                set(MANDIR "unix/man")
                set(XDG_APPS_DIR "unix/applications")
+               set(APPDATADIR "unix/appdata")
                set(ICONDIR "unix/icons")
                set(LOCALEDIR "locale")
        else()
@@ -84,8 +95,9 @@ elseif(UNIX) # Linux, BSD etc
                set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
                set(EXAMPLE_CONF_DIR ${DOCDIR})
                set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
+               set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata")
                set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
-               set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale")
+               set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
        endif()
 endif()
 
@@ -124,7 +136,7 @@ if(NOT CUSTOM_ICONDIR STREQUAL "")
        set(ICONDIR "${CUSTOM_ICONDIR}")
        message(STATUS "Using ICONDIR=${ICONDIR}")
 endif()
-set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")           
+set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
 if(NOT CUSTOM_LOCALEDIR STREQUAL "")
        set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
        message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
@@ -138,24 +150,29 @@ if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
        install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
        install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
        install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
+       install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
 endif()
 if(BUILD_CLIENT)
        #install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
        install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
 endif()
 if(RUN_IN_PLACE)
-       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest")
-       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/all/textures_here.txt" DESTINATION "${SHAREDIR}/textures/all")
+       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
+       install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
 endif()
 
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
+
 install(FILES "README.txt" DESTINATION "${DOCDIR}")
 install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
+install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
 install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")
 install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
 
-if(UNIX)
+if(UNIX AND NOT APPLE)
        install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
        install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
+       install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
        install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
 endif()
 
@@ -192,15 +209,13 @@ if(WIN32)
        # This might be needed for some installer
        #set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
 elseif(APPLE)
-       # TODO
        # see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
-       #
        set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
-       set(CPACK_PACKAGE_ICON "")
+       set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-icon.icns)
        set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
-       set(CPACK_BUNDLE_ICON "")
-       set(CPACK_BUNDLE_PLIST "")
-       set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/${PROJECT_NAME}")
+       set(CPACK_BUNDLE_ICON ${CPACK_PACKAGE_ICON})
+       set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/Info.plist)
+       set(CPACK_BUNDLE_STARTUP_COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-mac.sh)
        set(CPACK_GENERATOR "Bundle")
 else()
        set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")