# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 0)
set(VERSION_MINOR 4)
-set(VERSION_PATCH 0)
+set(VERSION_PATCH 7)
if(VERSION_EXTRA)
set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
endif()
set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
endif()
+# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF
+if(RUN_IN_PLACE)
+ set(RUN_IN_PLACE 1)
+else()
+ set(RUN_IN_PLACE 0)
+endif()
+
set(BUILD_CLIENT 1 CACHE BOOL "Build client")
if(WIN32)
set(BUILD_SERVER 0 CACHE BOOL "Build server")
elseif(APPLE)
# Random placeholders; this isn't usually used and may not work
# See https://github.com/toabi/minetest-mac/
- set(SHAREDIR "share/${PROJECT_NAME}")
+ set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
set(BINDIR "bin")
set(DOCDIR "share/doc/${PROJECT_NAME}")
set(EXAMPLE_CONF_DIR ${DOCDIR})
set(ICONDIR "unix/icons")
set(LOCALEDIR "locale")
else()
- set(SHAREDIR "share/${PROJECT_NAME}")
- set(BINDIR "bin")
- set(DOCDIR "share/doc/${PROJECT_NAME}")
- set(MANDIR "share/man")
+ set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
+ set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
+ set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
+ set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
set(EXAMPLE_CONF_DIR ${DOCDIR})
- set(XDG_APPS_DIR "share/applications")
- set(ICONDIR "share/icons")
- set(LOCALEDIR "share/locale")
+ set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
+ set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
+ set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
endif()
endif()
+set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
+if(NOT CUSTOM_SHAREDIR STREQUAL "")
+ set(SHAREDIR "${CUSTOM_SHAREDIR}")
+ message(STATUS "Using SHAREDIR=${SHAREDIR}")
+endif()
+set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
+if(NOT CUSTOM_BINDIR STREQUAL "")
+ set(BINDIR "${CUSTOM_BINDIR}")
+ message(STATUS "Using BINDIR=${BINDIR}")
+endif()
+set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
+if(NOT CUSTOM_DOCDIR STREQUAL "")
+ set(DOCDIR "${CUSTOM_DOCDIR}")
+ message(STATUS "Using DOCDIR=${DOCDIR}")
+endif()
+set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
+if(NOT CUSTOM_MANDIR STREQUAL "")
+ set(MANDIR "${CUSTOM_MANDIR}")
+ message(STATUS "Using MANDIR=${MANDIR}")
+endif()
+set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
+if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
+ set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
+ message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
+endif()
+set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
+if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
+ set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
+ message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
+endif()
+set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
+if(NOT CUSTOM_ICONDIR STREQUAL "")
+ set(ICONDIR "${CUSTOM_ICONDIR}")
+ message(STATUS "Using ICONDIR=${ICONDIR}")
+endif()
+set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
+if(NOT CUSTOM_LOCALEDIR STREQUAL "")
+ set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
+ message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
+endif()
+
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
+ install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
endif()
if(BUILD_CLIENT)
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
endif()
if(RUN_IN_PLACE)
- install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/minetest/mods_here.txt" DESTINATION "${SHAREDIR}/mods/minetest")
- install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/all/textures_here.txt" DESTINATION "${SHAREDIR}/textures/all")
+ install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
+ install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
endif()
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
+
install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")