+ void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ TreeDef &tree_definition);
+ void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ PseudoRandom ps, TreeDef &tree_definition);
+ void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0,
+ PseudoRandom ps, TreeDef &tree_definition);
+ void tree_fruit_placement(ManualMapVoxelManipulator &vmanip, v3f p0,