- // time = basetime + sum(feature here * feature in MaterialProperties)
- float basetime;
- float dt_weight;
- float dt_crackiness;
- float dt_crumbliness;
- float dt_cuttability;
- float basedurability;
- float dd_weight;
- float dd_crackiness;
- float dd_crumbliness;
- float dd_cuttability;
-
- ToolDiggingProperties(float a=0.75, float b=0, float c=0, float d=0, float e=0,
- float f=50, float g=0, float h=0, float i=0, float j=0):
- basetime(a),
- dt_weight(b),
- dt_crackiness(c),
- dt_crumbliness(d),
- dt_cuttability(e),
- basedurability(f),
- dd_weight(g),
- dd_crackiness(h),
- dd_crumbliness(i),
- dd_cuttability(j)
+ std::map<int, float> times;
+ int maxlevel;
+ int uses;
+
+ ToolGroupCap():
+ maxlevel(1),
+ uses(20)
+ {}
+
+ bool getTime(int rating, float *time) const
+ {
+ std::map<int, float>::const_iterator i = times.find(rating);
+ if(i == times.end()){
+ *time = 0;
+ return false;
+ }
+ *time = i->second;
+ return true;
+ }
+};
+
+
+// CLANG SUCKS DONKEY BALLS
+typedef std::map<std::string, struct ToolGroupCap> ToolGCMap;
+typedef std::map<std::string, s16> DamageGroup;
+
+struct ToolCapabilities
+{
+ float full_punch_interval;
+ int max_drop_level;
+ // CLANG SUCKS DONKEY BALLS
+ ToolGCMap groupcaps;
+ DamageGroup damageGroups;
+
+ ToolCapabilities(
+ float full_punch_interval_=1.4,
+ int max_drop_level_=1,
+ // CLANG SUCKS DONKEY BALLS
+ ToolGCMap groupcaps_=ToolGCMap(),
+ DamageGroup damageGroups_=DamageGroup()
+ ):
+ full_punch_interval(full_punch_interval_),
+ max_drop_level(max_drop_level_),
+ groupcaps(groupcaps_),
+ damageGroups(damageGroups_)
+ {}
+
+ void serialize(std::ostream &os, u16 version) const;
+ void deSerialize(std::istream &is);
+};
+
+struct DigParams
+{
+ bool diggable;
+ // Digging time in seconds
+ float time;
+ // Caused wear
+ u16 wear;
+ std::string main_group;
+
+ DigParams(bool a_diggable=false, float a_time=0, u16 a_wear=0,
+ std::string a_main_group=""):
+ diggable(a_diggable),
+ time(a_time),
+ wear(a_wear),
+ main_group(a_main_group)
+ {}
+};
+
+DigParams getDigParams(const ItemGroupList &groups,
+ const ToolCapabilities *tp, float time_from_last_punch);
+
+DigParams getDigParams(const ItemGroupList &groups,
+ const ToolCapabilities *tp);
+
+struct HitParams
+{
+ s16 hp;
+ s16 wear;
+
+ HitParams(s16 hp_=0, s16 wear_=0):
+ hp(hp_),
+ wear(wear_)
+ {}
+};
+
+HitParams getHitParams(const ItemGroupList &armor_groups,
+ const ToolCapabilities *tp, float time_from_last_punch);
+
+HitParams getHitParams(const ItemGroupList &armor_groups,
+ const ToolCapabilities *tp);
+
+struct PunchDamageResult
+{
+ bool did_punch;
+ int damage;
+ int wear;
+
+ PunchDamageResult():
+ did_punch(false),
+ damage(0),
+ wear(0)