-
- SubgameSpec(const std::string &id_="",
- const std::string &path_="",
- const std::string &gamemods_path_="",
- const std::set<std::string> &addon_mods_paths_=std::set<std::string>(),
- const std::string &name_=""):
+ std::string menuicon_path;
+
+ SubgameSpec(const std::string &id_ = "",
+ const std::string &path_ = "",
+ const std::string &gamemods_path_ = "",
+ const std::set<std::string> &addon_mods_paths_ = std::set<std::string>(),
+ const std::string &name_ = "",
+ const std::string &menuicon_path_ = ""):