+ gettext("Mapgen flat");
+ gettext("Mapgen flat flags");
+ gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with \"no\" are used to explicitly disable them.");
+ gettext("Mapgen flat ground level");
+ gettext("Y of flat ground.");
+ gettext("Mapgen flat large cave depth");
+ gettext("Y of upper limit of large pseudorandom caves.");
+ gettext("Mapgen flat lake threshold");
+ gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
+ gettext("Mapgen flat lake steepness");
+ gettext("Controls steepness/depth of lake depressions.");
+ gettext("Mapgen flat hill threshold");
+ gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
+ gettext("Mapgen flat hill steepness");
+ gettext("Controls steepness/height of hills.");
+ gettext("Mapgen flat terrain noise parameters");
+ gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
+ gettext("Mapgen flat filler depth noise parameters");
+ gettext("Mapgen flat cave1 noise parameters");
+ gettext("Mapgen flat cave2 noise parameters");
+ gettext("Mapgen fractal");
+ gettext("Mapgen fractal formula");
+ gettext("Choice of 8 4-dimensional fractals.\n1 = \"Roundy\" mandelbrot set.\n2 = \"Roundy\" julia set.\n3 = \"Squarry\" mandelbrot set.\n4 = \"Squarry\" julia set.\n5 = \"Mandy Cousin\" mandelbrot set.\n6 = \"Mandy Cousin\" julia set.\n7 = \"Variation\" mandelbrot set.\n8 = \"Variation\" julia set.");
+ gettext("Mapgen fractal iterations");
+ gettext("Iterations of the recursive function.\nControls scale of finest detail.");
+ gettext("Mapgen fractal scale");
+ gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
+ gettext("Mapgen fractal offset");
+ gettext("(X,Y,Z) offset of fractal from world centre.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets,\ndo this by greatly reducing 'scale' and setting 'offset' initially to (0, 0, 0).\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
+ gettext("Mapgen fractal slice w");
+ gettext("W co-ordinate of the generated 3D slice of the 4D shape.\nAlters the generated 3D shape.\nRange roughly -2 to 2.");
+ gettext("Mapgen fractal julia x");
+ gettext("Julia set only: X value determining the 4D shape.\nRange roughly -2 to 2.");
+ gettext("Mapgen fractal julia y");
+ gettext("Julia set only: Y value determining the 4D shape.\nRange roughly -2 to 2.");
+ gettext("Mapgen fractal julia z");
+ gettext("Julia set only: Z value determining the 4D shape.\nRange roughly -2 to 2.");
+ gettext("Mapgen fractal julia w");
+ gettext("Julia set only: W value determining the 4D shape.\nRange roughly -2 to 2.");
+ gettext("Mapgen fractal seabed noise parameters");
+ gettext("Mapgen fractal filler depth noise parameters");
+ gettext("Mapgen fractal cave1 noise parameters");
+ gettext("Mapgen fractal cave2 noise parameters");