+std::string serializeJson(std::vector<ServerListSpec> serverlist)
+{
+ Json::Value root;
+ Json::Value list(Json::arrayValue);
+ for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++)
+ {
+ list.append(*i);
+ }
+ root["list"] = list;
+ Json::StyledWriter writer;
+ return writer.write( root );
+}
+
+
+#if USE_CURL
+void sendAnnounce(std::string action, const std::vector<std::string> & clients_names, double uptime, u32 game_time, float lag, std::string gameid, std::vector<ModSpec> mods) {
+ Json::Value server;
+ if (action.size())
+ server["action"] = action;
+ server["port"] = g_settings->get("port");
+ server["address"] = g_settings->get("server_address");
+ if (action != "delete") {
+ server["name"] = g_settings->get("server_name");
+ server["description"] = g_settings->get("server_description");
+ server["version"] = minetest_version_simple;
+ server["url"] = g_settings->get("server_url");
+ server["creative"] = g_settings->get("creative_mode");
+ server["damage"] = g_settings->get("enable_damage");
+ server["password"] = g_settings->getBool("disallow_empty_password");
+ server["pvp"] = g_settings->getBool("enable_pvp");
+ server["clients"] = (int)clients_names.size();
+ server["clients_max"] = g_settings->get("max_users");
+ server["clients_list"] = Json::Value(Json::arrayValue);
+ for(u32 i = 0; i < clients_names.size(); ++i) {
+ server["clients_list"].append(clients_names[i]);
+ }
+ if (uptime >= 1) server["uptime"] = (int)uptime;
+ if (gameid != "") server["gameid"] = gameid;
+ if (game_time >= 1) server["game_time"] = game_time;
+ }
+
+ if(server["action"] == "start") {
+ server["dedicated"] = g_settings->get("server_dedicated");
+ server["privs"] = g_settings->get("default_privs");
+ server["rollback"] = g_settings->getBool("enable_rollback_recording");
+ server["mapgen"] = g_settings->get("mg_name");
+ server["can_see_far_names"] = g_settings->getBool("unlimited_player_transfer_distance");
+ server["mods"] = Json::Value(Json::arrayValue);
+ for(std::vector<ModSpec>::iterator m = mods.begin(); m != mods.end(); m++) {
+ server["mods"].append(m->name);
+ }
+ actionstream << "announcing to " << g_settings->get("serverlist_url") << std::endl;
+ } else {
+ if (lag)
+ server["lag"] = lag;
+ }
+
+ Json::FastWriter writer;
+ HTTPFetchRequest fetchrequest;
+ fetchrequest.url = g_settings->get("serverlist_url") + std::string("/announce");
+ std::string query = std::string("json=") + urlencode(writer.write(server));
+ if (query.size() < 1000)
+ fetchrequest.url += "?" + query;
+ else
+ fetchrequest.post_fields = query;
+ httpfetch_async(fetchrequest);
+}
+#endif
+