- bool setPlayerEyeOffset(RemotePlayer *player, v3f first, v3f third);
-
- bool setSky(RemotePlayer *player, const video::SColor &bgcolor,
- const std::string &type, const std::vector<std::string> ¶ms,
- bool &clouds);
- bool setClouds(RemotePlayer *player, float density,
- const video::SColor &color_bright,
- const video::SColor &color_ambient,
- float height,
- float thickness,
- const v2f &speed);
+ void setPlayerEyeOffset(RemotePlayer *player, const v3f &first, const v3f &third);
+
+ void setSky(RemotePlayer *player, const SkyboxParams ¶ms);
+ void setSun(RemotePlayer *player, const SunParams ¶ms);
+ void setMoon(RemotePlayer *player, const MoonParams ¶ms);
+ void setStars(RemotePlayer *player, const StarParams ¶ms);
+
+ void setClouds(RemotePlayer *player, const CloudParams ¶ms);