- SendAddParticleSpawner(player->peer_id, amount, spawntime,
- minpos, maxpos, minvel, maxvel, minacc, maxacc,
- minexptime, maxexptime, minsize, maxsize,
- collisiondetection, vertical, texture, id);
-
- return id;
-}
-
-u32 Server::addParticleSpawnerAll(u16 amount, float spawntime,
- v3f minpos, v3f maxpos,
- v3f minvel, v3f maxvel,
- v3f minacc, v3f maxacc,
- float minexptime, float maxexptime,
- float minsize, float maxsize,
- bool collisiondetection, bool vertical, std::string texture)
-{