- ServerList::sendAnnounce(!counter ? "start" : "update",
- m_clients.getPlayerNames(),
- m_uptime.get(),
- m_env->getGameTime(),
- m_lag,
- m_gamespec.id,
- m_mods);
+ ServerList::sendAnnounce(counter ? "update" : "start",
+ m_clients.getPlayerNames(),
+ m_uptime.get(),
+ m_env->getGameTime(),
+ m_lag,
+ m_gamespec.id,
+ m_mods);