-// After adding node
-void scriptapi_environment_on_placenode(lua_State *L, v3s16 p, MapNode newnode,
- ServerActiveObject *placer);
-// After removing node
-void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode,
- ServerActiveObject *digger);
-// When punching node
-void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode node,
- ServerActiveObject *puncher);