+ f32 movement_acceleration_default;
+ f32 movement_acceleration_air;
+ f32 movement_acceleration_fast;
+ f32 movement_speed_walk;
+ f32 movement_speed_crouch;
+ f32 movement_speed_fast;
+ f32 movement_speed_climb;
+ f32 movement_speed_jump;
+ f32 movement_liquid_fluidity;
+ f32 movement_liquid_fluidity_smooth;
+ f32 movement_liquid_sink;
+ f32 movement_gravity;
+
+ float physics_override_speed;
+ float physics_override_jump;
+ float physics_override_gravity;
+ bool physics_override_sneak;
+ bool physics_override_sneak_glitch;
+
+ v2s32 local_animations[4];
+ float local_animation_speed;