+ PROTOCOL VERSION 33:
+ Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
+ instead of guessing based on the active object list.
+ PROTOCOL VERSION 34:
+ Add sound pitch
+ PROTOCOL VERSION 35:
+ Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
+ Add TOCLIENT_CHAT_MESSAGE (0x2F)
+ This chat message is a signalisation message containing various
+ informations:
+ * timestamp
+ * sender
+ * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
+ * content
+ Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
+ limited
+ Add settable player collisionbox. Breaks compatibility with older
+ clients as a 1-node vertical offset has been removed from player's
+ position
+ Add settable player stepheight using existing object property.
+ Breaks compatibility with older clients.
+ PROTOCOL VERSION 36:
+ Backwards compatibility drop
+ Add 'can_zoom' to player object properties
+ Add glow to object properties
+ Change TileDef serialization format.
+ Add world-aligned tiles.
+ Mod channels
+ Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
+ 'zoom_fov'.
+ Nodebox version 5
+ Add disconnected nodeboxes
+ Add TOCLIENT_FORMSPEC_PREPEND
+ PROTOCOL VERSION 37:
+ Redo detached inventory sending
+ Add TOCLIENT_NODEMETA_CHANGED
+ New network float format
+ ContentFeatures version 13