-/*
- Create a new extruded mesh from a texture.
- Maximum bounding box is (+-scale.X/2, +-scale.Y/2, +-scale.Z).
- Thickness is in Z direction.
-
- The resulting mesh has 1 material which must be defined by the caller.
-*/
-scene::IAnimatedMesh* createExtrudedMesh(video::ITexture *texture,
- video::IVideoDriver *driver, v3f scale);
-