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Mgfractal: Add 3D and 4D fractals
[oweals/minetest.git]
/
src
/
mapnode.h
diff --git
a/src/mapnode.h
b/src/mapnode.h
index b7d9f3acd6741ec1fab27a8534104fc0ad7ac46d..7cc25c60cfabde4b70036e1b80667ad67f69ebad 100644
(file)
--- a/
src/mapnode.h
+++ b/
src/mapnode.h
@@
-217,7
+217,7
@@
struct MapNode
* @pre f != NULL
* @pre f->param_type == CPT_LIGHT
*/
* @pre f != NULL
* @pre f->param_type == CPT_LIGHT
*/
- u8 getLightNoChecks(LightBank bank, const ContentFeatures *f);
+ u8 getLightNoChecks(LightBank bank, const ContentFeatures *f)
const
;
bool getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const;
bool getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const;