- if(content_features(d).param_type == CPT_FACEDIR_SIMPLE)
- dir = facedir_rotate(param1, dir);
-
- TileSpec spec;
-
- s32 dir_i = -1;
-
- if(dir == v3s16(0,0,0))
- dir_i = -1;
- else if(dir == v3s16(0,1,0))
- dir_i = 0;
- else if(dir == v3s16(0,-1,0))
- dir_i = 1;
- else if(dir == v3s16(1,0,0))
- dir_i = 2;
- else if(dir == v3s16(-1,0,0))
- dir_i = 3;
- else if(dir == v3s16(0,0,1))
- dir_i = 4;
- else if(dir == v3s16(0,0,-1))
- dir_i = 5;
-
- if(dir_i == -1)
- // Non-directional
- spec = content_features(d).tiles[0];
- else
- spec = content_features(d).tiles[dir_i];
-
- /*
- If it contains some mineral, change texture id
- */
- if(content_features(d).param_type == CPT_MINERAL && g_texturesource)
- {
- u8 mineral = param & 0x1f;
- std::string mineral_texture_name = mineral_block_texture(mineral);
- if(mineral_texture_name != "")
- {
- u32 orig_id = spec.texture.id;
- std::string texture_name = g_texturesource->getTextureName(orig_id);
- //texture_name += "^blit:";
- texture_name += "^";
- texture_name += mineral_texture_name;
- u32 new_id = g_texturesource->getTextureId(texture_name);
- spec.texture = g_texturesource->getTexture(new_id);
- }
- }
-
- return spec;