-#ifndef SERVER // Only on client
- /*
- Methods for setting temporary modifications to nodes for
- drawing
-
- returns true if the mod was different last time
- */
- bool setTempMod(v3s16 p, const NodeMod &mod)
- {
- /*dstream<<"setTempMod called on block"
- <<" ("<<p.X<<","<<p.Y<<","<<p.Z<<")"
- <<", mod.type="<<mod.type
- <<", mod.param="<<mod.param
- <<std::endl;*/
- JMutexAutoLock lock(m_temp_mods_mutex);
-
- return m_temp_mods.set(p, mod);
- }
- // Returns true if there was one
- bool getTempMod(v3s16 p, NodeMod *mod)
- {
- JMutexAutoLock lock(m_temp_mods_mutex);
-
- return m_temp_mods.get(p, mod);
- }
- bool clearTempMod(v3s16 p)
- {
- JMutexAutoLock lock(m_temp_mods_mutex);
-
- return m_temp_mods.clear(p);
- }
- bool clearTempMods()
- {
- JMutexAutoLock lock(m_temp_mods_mutex);
-
- return m_temp_mods.clear();
- }
- void copyTempMods(NodeModMap &dst)
- {
- JMutexAutoLock lock(m_temp_mods_mutex);
- m_temp_mods.copy(dst);
- }
-#endif
+ // Update day-night lighting difference flag.
+ // Sets m_day_night_differs to appropriate value.
+ // These methods don't care about neighboring blocks.
+ void actuallyUpdateDayNightDiff();