- MapSector * emergeSector(v2s16 p)
- {
- core::map<v3s16, MapBlock*> changed_blocks;
- return emergeSector(p, changed_blocks);
- }
-
- /*MapBlock * generateBlock(
- v3s16 p,
- MapBlock *original_dummy,
- ServerMapSector *sector,
- core::map<v3s16, MapBlock*> &changed_blocks,
- core::map<v3s16, MapBlock*> &lighting_invalidated_blocks
- );*/
-
- /*
- Generate a block.
-
- All blocks touching this one can be altered also.
- */
- MapBlock* generateBlockRaw(v3s16 blockpos,
- core::map<v3s16, MapBlock*> &changed_blocks,
- bool force=false);
-
- /*
- Generate a block and its neighbors so that it won't be touched
- anymore.
- */