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Fix only one texture being updated on window resize breaking sidebyside and topbottom...
[oweals/minetest.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index daa8c70d28be2a61f7216646e85020ced5717a03..191b418873096abc447e358d723cf2703b532847 100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-20,14
+20,25
@@
with this program; if not, write to the Free Software Foundation, Inc.,
#ifndef MAIN_HEADER
#define MAIN_HEADER
#ifndef MAIN_HEADER
#define MAIN_HEADER
+#include <string>
+
// Settings
class Settings;
extern Settings *g_settings;
// Settings
class Settings;
extern Settings *g_settings;
+extern std::string g_settings_path;
// Global profiler
class Profiler;
extern Profiler *g_profiler;
// Global profiler
class Profiler;
extern Profiler *g_profiler;
+// Menu clouds
+class Clouds;
+extern Clouds *g_menuclouds;
+
+// Scene manager used for menu clouds
+namespace irr{namespace scene{class ISceneManager;}}
+extern irr::scene::ISceneManager *g_menucloudsmgr;
+
// Debug streams
#include <fstream>
// Debug streams
#include <fstream>