- if(event.GUIEvent.EventType==gui::EGET_SCROLL_BAR_CHANGED)
- {
- if (event.GUIEvent.Caller->getID() == ID_soundSlider)
- {
- s32 pos = ((gui::IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
- g_settings->setFloat("sound_volume",(float)pos/100);
- gui::IGUIElement *e = getElementFromId(ID_soundText2);
- e->setText( core::stringw(pos).c_str() );
- return true;
- }
+ }
+
+ if (event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED) {
+ if (event.GUIEvent.Caller->getID() == ID_soundSlider) {
+ s32 pos = ((gui::IGUIScrollBar*)event.GUIEvent.Caller)->getPos();
+ g_settings->setFloat("sound_volume", (float)pos/100);
+
+ gui::IGUIElement *e = getElementFromId(ID_soundText2);
+ e->setText(core::stringw(pos).c_str());
+ return true;