-std::string gob_cmd_set_properties(
- s16 hp_max,
- bool physical,
- float weight,
- core::aabbox3d<f32> collisionbox,
- std::string visual,
- v2f visual_size,
- core::array<std::string> textures,
- v2s16 spritediv,
- bool is_visible,
- bool makes_footstep_sound
-);
+#include "object_properties.h"
+std::string gob_cmd_set_properties(const ObjectProperties &prop);
+ObjectProperties gob_read_set_properties(std::istream &is);