+ settings->setDefault("dedicated_server_step", "0.1");
+ settings->setDefault("ignore_world_load_errors", "false");
+ settings->setDefault("congestion_control_aim_rtt", "0.2");
+ settings->setDefault("congestion_control_max_rate", "400");
+ settings->setDefault("congestion_control_min_rate", "10");
+ settings->setDefault("remote_media", "");
+ settings->setDefault("debug_log_level", "2");
+ settings->setDefault("emergequeue_limit_total", "256");
+ settings->setDefault("emergequeue_limit_diskonly", "");
+ settings->setDefault("emergequeue_limit_generate", "");
+ settings->setDefault("num_emerge_threads", "1");
+
+ // physics stuff
+ settings->setDefault("movement_acceleration_default", "3");
+ settings->setDefault("movement_acceleration_air", "2");
+ settings->setDefault("movement_acceleration_fast", "10");
+ settings->setDefault("movement_speed_walk", "4");
+ settings->setDefault("movement_speed_crouch", "1.35");
+ settings->setDefault("movement_speed_fast", "20");
+ settings->setDefault("movement_speed_climb", "2");
+ settings->setDefault("movement_speed_jump", "6.5");
+ settings->setDefault("movement_liquid_fluidity", "1");
+ settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
+ settings->setDefault("movement_liquid_sink", "10");
+ settings->setDefault("movement_gravity", "9.81");
+
+ //liquid stuff
+ settings->setDefault("liquid_finite", "false");
+ settings->setDefault("liquid_loop_max", "1000");
+ settings->setDefault("liquid_update", "1.0");
+ settings->setDefault("liquid_relax", "2");
+ settings->setDefault("liquid_fast_flood", "1");
+ settings->setDefault("underground_springs", "1");
+
+ //mapgen stuff
+ settings->setDefault("mg_name", "v6");
+ settings->setDefault("water_level", "1");
+ settings->setDefault("chunksize", "5");
+ settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
+ settings->setDefault("mgv6_freq_desert", "0.45");
+ settings->setDefault("mgv6_freq_beach", "0.15");
+
+ settings->setDefault("mgv6_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6");
+ settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6");
+ settings->setDefault("mgv6_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7");
+ settings->setDefault("mgv6_np_height_select", "0.5, 1, (250, 250, 250), 4213, 5, 0.69");
+ settings->setDefault("mgv6_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55");
+ settings->setDefault("mgv6_np_beach", "0, 1, (250, 250, 250), 59420, 3, 0.50");
+ settings->setDefault("mgv6_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50");
+ settings->setDefault("mgv6_np_cave", "6, 6, (250, 250, 250), 34329, 3, 0.50");
+ settings->setDefault("mgv6_np_humidity", "0.5, 0.5, (500, 500, 500), 72384, 4, 0.66");
+ settings->setDefault("mgv6_np_trees", "0, 1, (125, 125, 125), 2, 4, 0.66");
+ settings->setDefault("mgv6_np_apple_trees", "0, 1, (100, 100, 100), 342902, 3, 0.45");
+
+ settings->setDefault("mgv7_np_terrain_base", "4, 70, (300, 300, 300), 82341, 6, 0.7");
+ settings->setDefault("mgv7_np_terrain_alt", "4, 25, (600, 600, 600), 5934, 5, 0.6");
+ settings->setDefault("mgv7_np_terrain_persist", "0.6, 0.1, (500, 500, 500), 539, 3, 0.6");
+ settings->setDefault("mgv7_np_height_select", "-0.5, 1, (250, 250, 250), 4213, 5, 0.69");
+ settings->setDefault("mgv7_np_filler_depth", "0, 1.2, (150, 150, 150), 261, 4, 0.7");
+ settings->setDefault("mgv7_np_mount_height", "100, 30, (500, 500, 500), 72449, 4, 0.6");
+ settings->setDefault("mgv7_np_ridge_uwater", "0, 1, (500, 500, 500), 85039, 4, 0.6");
+ settings->setDefault("mgv7_np_mountain", "0, 1, (250, 350, 250), 5333, 5, 0.68");
+ settings->setDefault("mgv7_np_ridge", "0, 1, (100, 120, 100), 6467, 4, 0.75");
+
+ settings->setDefault("mgindev_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10");
+ settings->setDefault("mgindev_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10");
+ settings->setDefault("mgindev_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10");
+ settings->setDefault("mgindev_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1");
+ settings->setDefault("mgindev_np_float_islands1", "0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5");
+ settings->setDefault("mgindev_np_float_islands2", "0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5");
+ settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5");
+ settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10");
+ settings->setDefault("mgindev_float_islands", "500");
+
+ settings->setDefault("mgmath_generator", "mandelbox");
+
+ settings->setDefault("curl_timeout", "5000");
+
+ // IPv6
+ settings->setDefault("enable_ipv6", "true");
+ settings->setDefault("ipv6_server", "false");
+
+ settings->setDefault("modstore_download_url", "http://forum.minetest.net/media/");
+ settings->setDefault("modstore_listmods_url", "http://forum.minetest.net/mmdb/mods/");
+ settings->setDefault("modstore_details_url", "http://forum.minetest.net/mmdb/mod/*/");
+
+}
+
+void override_default_settings(Settings *settings, Settings *from)
+{
+ std::vector<std::string> names = from->getNames();
+ for(size_t i=0; i<names.size(); i++){
+ const std::string &name = names[i];
+ settings->setDefault(name, from->get(name));
+ }