+#define ACTIVEOBJECT_TYPE_FIREFLY 5
+#define ACTIVEOBJECT_TYPE_MOBV2 6
+
+#define ACTIVEOBJECT_TYPE_LUAENTITY 7
+
+// Special type, not stored as a static object
+#define ACTIVEOBJECT_TYPE_PLAYER 100
+
+// Special type, only exists as CAO
+#define ACTIVEOBJECT_TYPE_GENERIC 101