+#include "nodetimer.h"
+
+/*
+ Legacy nodemeta definitions
+*/
+
+void content_nodemeta_deserialize_legacy(std::istream &is,
+ NodeMetadataList *meta, NodeTimerList *timers,
+ IGameDef *gamedef);
+
+void content_nodemeta_serialize_legacy(std::ostream &os, NodeMetadataList *meta);