-core::map<u16, NodeMetadata::Factory> NodeMetadata::m_types;
-core::map<std::string, NodeMetadata::Factory2> NodeMetadata::m_names;
-
-class SignNodeMetadata : public NodeMetadata
-{
-public:
- SignNodeMetadata(IGameDef *gamedef, std::string text);
- //~SignNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "sign"; }
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual NodeMetadata* clone(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
-
- virtual bool allowsTextInput(){ return true; }
- virtual std::string getText(){ return m_text; }
- virtual void setText(const std::string &t){ m_text = t; }
-
-private:
- std::string m_text;
-};
-
-class ChestNodeMetadata : public NodeMetadata
-{
-public:
- ChestNodeMetadata(IGameDef *gamedef);
- ~ChestNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "chest"; }
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual NodeMetadata* clone(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
- virtual Inventory* getInventory() {return m_inventory;}
- virtual bool nodeRemovalDisabled();
- virtual std::string getInventoryDrawSpecString();
-
-private:
- Inventory *m_inventory;
-};
-
-class LockingChestNodeMetadata : public NodeMetadata
-{
-public:
- LockingChestNodeMetadata(IGameDef *gamedef);
- ~LockingChestNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "locked_chest"; }
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual NodeMetadata* clone(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
- virtual Inventory* getInventory() {return m_inventory;}
- virtual bool nodeRemovalDisabled();
- virtual std::string getInventoryDrawSpecString();
-
- virtual std::string getOwner(){ return m_text; }
- virtual void setOwner(std::string t){ m_text = t; }
-
-private:
- Inventory *m_inventory;
- std::string m_text;
-};
-
-class FurnaceNodeMetadata : public NodeMetadata
-{
-public:
- FurnaceNodeMetadata(IGameDef *gamedef);
- ~FurnaceNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "furnace"; }
- virtual NodeMetadata* clone(IGameDef *gamedef);
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
- virtual Inventory* getInventory() {return m_inventory;}
- virtual void inventoryModified();
- virtual bool step(float dtime);
- virtual bool nodeRemovalDisabled();
- virtual std::string getInventoryDrawSpecString();
-
-protected:
- bool getCookResult(bool remove, std::string &cookresult, float &cooktime);
- bool getBurnResult(bool remove, float &burntime);
-
-private:
- Inventory *m_inventory;
- std::string m_infotext;
- float m_step_accumulator;
- float m_fuel_totaltime;
- float m_fuel_time;
- float m_src_totaltime;
- float m_src_time;
-};
-
-/*
- SignNodeMetadata
-*/
-
-// Prototype
-SignNodeMetadata proto_SignNodeMetadata(NULL, "");
-
-SignNodeMetadata::SignNodeMetadata(IGameDef *gamedef, std::string text):
- NodeMetadata(gamedef),
- m_text(text)
-{
- NodeMetadata::registerType(typeId(), typeName(), create, create);
-}
-u16 SignNodeMetadata::typeId() const
-{
- return NODEMETA_SIGN;
-}
-NodeMetadata* SignNodeMetadata::create(std::istream &is, IGameDef *gamedef)
-{
- std::string text = deSerializeString(is);
- return new SignNodeMetadata(gamedef, text);
-}
-NodeMetadata* SignNodeMetadata::create(IGameDef *gamedef)
-{
- return new SignNodeMetadata(gamedef, "");
-}
-NodeMetadata* SignNodeMetadata::clone(IGameDef *gamedef)
-{
- return new SignNodeMetadata(gamedef, m_text);
-}
-void SignNodeMetadata::serializeBody(std::ostream &os)