+ virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
+ virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
+ virtual scene::IBillboardSceneNode *getSpriteSceneNode(){return NULL;}
+ virtual bool isPlayer() const {return false;}
+ virtual bool isLocalPlayer() const {return false;}
+ virtual void setAttachments(){}
+ virtual bool doShowSelectionBox(){return true;}
+ virtual void updateCameraOffset(v3s16 camera_offset){};
+