+ virtual core::aabbox3d<f32>* getSelectionBox(){return NULL;}
+ virtual bool getCollisionBox(aabb3f *toset){return false;}
+ virtual bool collideWithObjects(){return false;}
+ virtual v3f getPosition(){return v3f(0,0,0);}
+ virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
+ virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
+ virtual scene::IBillboardSceneNode *getSpriteSceneNode(){return NULL;}
+ virtual bool isPlayer() const {return false;}
+ virtual bool isLocalPlayer() const {return false;}
+ virtual void setAttachments(){}
+ virtual bool doShowSelectionBox(){return true;}
+ virtual void updateCameraOffset(v3s16 camera_offset){};
+