+ post_effect_color = {a=120, r=30, g=60, b=90},
+ groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
+})
+
+
+minetest.register_node("default:river_water_source", {
+ description = "River Water Source",
+ inventory_image = minetest.inventorycube("default_river_water.png"),
+ drawtype = "liquid",
+ tiles = {
+ {
+ name = "default_river_water_source_animated.png",
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 2.0,
+ },
+ },
+ },
+ special_tiles = {
+ {
+ name = "default_river_water_source_animated.png",
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 2.0,
+ },
+ backface_culling = false,
+ },
+ },
+ alpha = 160,
+ paramtype = "light",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ is_ground_content = false,
+ drop = "",
+ drowning = 1,
+ liquidtype = "source",
+ liquid_alternative_flowing = "default:river_water_flowing",
+ liquid_alternative_source = "default:river_water_source",
+ liquid_viscosity = 1,
+ liquid_renewable = false,
+ liquid_range = 2,
+ post_effect_color = {a=120, r=30, g=76, b=90},
+ groups = {water=3, liquid=3, puts_out_fire=1},
+})
+
+minetest.register_node("default:river_water_flowing", {
+ description = "Flowing River Water",
+ inventory_image = minetest.inventorycube("default_river_water.png"),
+ drawtype = "flowingliquid",
+ tiles = {"default_river_water.png"},
+ special_tiles = {
+ {
+ name = "default_river_water_flowing_animated.png",
+ backface_culling = false,
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 0.8,
+ },
+ },
+ {
+ name = "default_river_water_flowing_animated.png",
+ backface_culling = true,
+ animation = {
+ type = "vertical_frames",
+ aspect_w = 16,
+ aspect_h = 16,
+ length = 0.8,
+ },
+ },
+ },
+ alpha = 160,
+ paramtype = "light",
+ paramtype2 = "flowingliquid",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ is_ground_content = false,
+ drop = "",
+ drowning = 1,
+ liquidtype = "flowing",
+ liquid_alternative_flowing = "default:river_water_flowing",
+ liquid_alternative_source = "default:river_water_source",
+ liquid_viscosity = 1,
+ liquid_renewable = false,
+ liquid_range = 2,
+ post_effect_color = {a=120, r=30, g=76, b=90},