+
+# If enabled, fences and walls cannot be jumped over.
+#enable_fence_tall = false
+
+# Whether the engine's spawn search, which does not check for a suitable
+# starting biome, is used.
+# Default value is false.
+#engine_spawn = false
+
+# Whether river water source nodes create flowing sounds.
+# Helps rivers create more sound, especially on level sections.
+#river_source_sounds = false