+ /*
+ * Things that are private to the uclass: don't use these in the
+ * driver
+ */
+ void *fb;
+ int fb_size;
+ int line_length;
+ u32 colour_fg;
+ u32 colour_bg;
+ bool flush_dcache;
+ ushort *cmap;
+ u8 fg_col_idx;
+ u8 bg_col_idx;
+};
+
+/* Placeholder - there are no video operations at present */
+struct video_ops {
+};
+
+#define video_get_ops(dev) ((struct video_ops *)(dev)->driver->ops)
+
+/**
+ * video_reserve() - Reserve frame-buffer memory for video devices
+ *
+ * Note: This function is for internal use.
+ *
+ * This uses the uclass platdata's @size and @align members to figure out
+ * a size and position for each frame buffer as part of the pre-relocation
+ * process of determining the post-relocation memory layout.
+ *
+ * gd->video_top is set to the initial value of *@addrp and gd->video_bottom
+ * is set to the final value.
+ *
+ * @addrp: On entry, the top of available memory. On exit, the new top,
+ * after allocating the required memory.
+ * @return 0
+ */
+int video_reserve(ulong *addrp);
+
+/**
+ * video_clear() - Clear a device's frame buffer to background color.
+ *
+ * @dev: Device to clear
+ * @return 0
+ */
+int video_clear(struct udevice *dev);
+
+/**
+ * video_sync() - Sync a device's frame buffer with its hardware
+ *
+ * Some frame buffers are cached or have a secondary frame buffer. This
+ * function syncs these up so that the current contents of the U-Boot frame
+ * buffer are displayed to the user.
+ *
+ * @dev: Device to sync
+ * @force: True to force a sync even if there was one recently (this is
+ * very expensive on sandbox)
+ */
+void video_sync(struct udevice *vid, bool force);
+
+/**
+ * video_sync_all() - Sync all devices' frame buffers with there hardware
+ *
+ * This calls video_sync() on all active video devices.
+ */
+void video_sync_all(void);
+
+/**
+ * video_bmp_display() - Display a BMP file
+ *
+ * @dev: Device to display the bitmap on
+ * @bmp_image: Address of bitmap image to display
+ * @x: X position in pixels from the left
+ * @y: Y position in pixels from the top
+ * @align: true to adjust the coordinates to centre the image. If false
+ * the coordinates are used as is. If true:
+ *
+ * - if a coordinate is 0x7fff then the image will be centred in
+ * that direction
+ * - if a coordinate is -ve then it will be offset to the
+ * left/top of the centre by that many pixels
+ * - if a coordinate is positive it will be used unchnaged.
+ * @return 0 if OK, -ve on error
+ */
+int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
+ bool align);
+
+/**
+ * video_get_xsize() - Get the width of the display in pixels
+ *
+ * @dev: Device to check
+ * @return device frame buffer width in pixels
+ */
+int video_get_xsize(struct udevice *dev);
+
+/**
+ * video_get_ysize() - Get the height of the display in pixels
+ *
+ * @dev: Device to check
+ * @return device frame buffer height in pixels
+ */
+int video_get_ysize(struct udevice *dev);
+
+/**
+ * Set whether we need to flush the dcache when changing the image. This
+ * defaults to off.
+ *
+ * @param flush non-zero to flush cache after update, 0 to skip
+ */
+void video_set_flush_dcache(struct udevice *dev, bool flush);
+
+/**
+ * Set default colors and attributes
+ *
+ * @dev: video device
+ * @invert true to invert colours
+ */
+void video_set_default_colors(struct udevice *dev, bool invert);
+
+#endif /* CONFIG_DM_VIDEO */
+
+#ifndef CONFIG_DM_VIDEO
+
+/* Video functions */