+Static objects
+---------------
+Static objects are persistent freely moving objects in the world.
+
+Object types:
+1: Test object
+2: Item
+3: Rat (deprecated)
+4: Oerkki (deprecated)
+5: Firefly (deprecated)
+6: MobV2 (deprecated)
+7: LuaEntity
+
+1: Item:
+ u8 version
+ version 0:
+ u16 len
+ u8[len] itemstring
+
+7: LuaEntity:
+ u8 version
+ version 1:
+ u16 len
+ u8[len] entity name
+ u32 len
+ u8[len] static data
+ s16 hp
+ s32 velocity.x * 10000
+ s32 velocity.y * 10000
+ s32 velocity.z * 10000
+ s32 yaw * 1000
+
+Itemstring format
+------------------
+eg. 'default:dirt 5'
+eg. 'default:pick_wood 21323'
+eg. '"default:apple" 2'
+eg. 'default:apple'
+- The wear value in tools is 0...65535
+- There are also a number of older formats that you might stumble upon:
+eg. 'node "default:dirt" 5'
+eg. 'NodeItem default:dirt 5'
+eg. 'ToolItem WPick 21323'
+